Author Topic: Revival of the temple  (Read 8201 times)

Slash

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Revival of the temple
« on: January 24, 2014, 06:32:53 PM »
Plans for 2014
  • Increase frequency of reviews (2 per week)
  • Recover/update forum template
  • Revive/update the roguemundi

For this, I need your help, let's work together to:
  • Assemble the unholy reviewers ccoommiittee
  • Create a cool and simple SMF2 template
« Last Edit: January 27, 2014, 12:19:28 AM by Slash »

guest509

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Re: Revival of the temple
« Reply #1 on: January 24, 2014, 08:43:54 PM »
I might do some reviews. Lemme know.

AgingMinotaur

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Re: Revival of the temple
« Reply #2 on: January 26, 2014, 09:22:12 AM »
Yay!

I can also write the occational review, just send me a PM, or something.

As always,
Minotauros
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.

Slash

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Re: Revival of the temple
« Reply #3 on: January 27, 2014, 12:19:12 AM »
Let's get started! Can you send two reviews, to fill this week quota? :)

It'd be great if someone could volunteer to create the SMF2 Theme.

AgingMinotaur

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Re: Revival of the temple
« Reply #4 on: January 27, 2014, 08:26:00 AM »
Ouch! This week's a bit cramped; you shouldn't take things so literally ;) I'll see if I can't come up with something, though.

As always,
Minotauros
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.

Slash

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Re: Revival of the temple
« Reply #5 on: January 27, 2014, 10:28:06 AM »
Hehe I meant one each :)

I'll  try doing one on Wednesday :)

Krice

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Re: Revival of the temple
« Reply #6 on: January 27, 2014, 12:07:53 PM »
I think Design & Programming could have been in the same category, they'll probably mix up anyways.

Slash

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Re: Revival of the temple
« Reply #7 on: January 27, 2014, 12:11:05 PM »
The rationale behind that is that there's a lot of discussion of "ideas" for roguelikes, as well as gameplay topics and stuff which isn't directly related to actually *implementing* stuff; I agree there's design involved on the actual programming, but it's another kind of design.

In other words, there can be design without programming, but the opposite isn't that common. That board is for discussing those high level design things.

Paul Jeffries

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Re: Revival of the temple
« Reply #8 on: January 27, 2014, 09:15:49 PM »
I'd be happy to write some reviews if needed.  Any guidelines on style or content?  (I'm guessing the previous reviews on the front page are good things to emulate, but thought I'd ask anyway.)  Wayward has been eating up a fair bit of my spare time recently, I could write you something on that if you like.

guest509

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Re: Revival of the temple
« Reply #9 on: January 27, 2014, 10:40:23 PM »
Dibs on Aliens, if that's alright?

EDIT: Prime as well, unless there's a dedicated Prime player out there (I'm very poor at it).

EDIT2: I also wouldn't mind doing Random Realms and Demon Hunt. Both have great systems that I think only developers really enjoy.

guest509

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Re: Revival of the temple
« Reply #10 on: January 27, 2014, 10:42:48 PM »
I'll PM Legend as well, he's big on Infra Arcana and he might want to do one.

Slash

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Re: Revival of the temple
« Reply #11 on: January 27, 2014, 11:46:34 PM »
Guidelines are simple, and you can check existing reviews as a reference; mini reviews are 5 to 10 paragraphs long describing the game, highlighting its distinctive features and providing a link to the game as well as 5 to 10 screenshots. A gameplay video is a plus.

All your contributions are welcome! you can mail them to me any time and I'll format them and upload them to the site.