Before even starting programming I've been designing the way everything in the game will work (I'll revise this later).
I'm going to post here a couple of cool ideas I've had. I've also gotten some fun ideas from Cyberpunk 2020.
One of my main ideas is that every time you're injured, like if somebody shoots your arm and it has to be amputated, you'll be able to pay to get your arm replaced with a better (or worse depending on your money) robotic arm. The more you get close to death, the less human you get. If you pay some especially expensive life insurance you'll have your entire body (besides your brain) replaced when you're close to death (unless you're shot in the head or something).
The main thing you'll be doing in the game is hacking and possibly some spying. Combat will be rare, therefore especially brutal.
I'm thinking that hacking will be a bit matrix like. You'll use virus programs (you've bought or written) to fight antivirus software. (If you've got a better idea, please tell me
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Every character will have a (small) Facebooklike profile. It will be possible to research all kinds of people, but you won't always know if the information is active.
I'm still not sure if I want a set gameworld or a randomized one. I think that I'll have a set overworld with some facilities randomized. (tell me what you think)
Tell me any other cool ideas you have!
(I plan on spending a long time making this, so please don't tell me it's impossible)