Author Topic: TempRL  (Read 5945 times)

Azathotep

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TempRL
« on: September 13, 2013, 07:10:21 PM »
Finally a game in which you can play as a red pixel. Experience life as a red pixel scouring an eight level dungeon for the artifact known as the Game Completion Objective.



https://github.com/Azathotep/TempRl/releases/tag/v0.1

What I've done is taken an old map generator experiment I had and put a game over the top of it just to get a game out. So it's a bit simple and rough. There's no combat, you generally run away from any enemies and have to work round them. There's no skill tree or items either. You just have to find the stairs on each level and finally on the 8th level find the GCO.

Zip file: https://github.com/Azathotep/TempRl/releases/download/v0.1/TempRL_v0.1.zip

It's in C#. The source code is open source (although perhaps it's closed source in the sense that it's such a mess). I like C# but the big flaw about it is that the game:
1) Only runs on windows
2) Requires .net framework 4 to run. I think most windows machines have that installed (?) but in case I put the .net 4 framework installer in the zip.

I can hopefully solve both problems by adding an installer and figuring out how to use mono to run C# on linux and ios, but for now I am just putting it out as windows only, sorry :(

King Ink

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Re: TempRL
« Reply #1 on: September 13, 2013, 09:19:35 PM »
Gorgeous who needs ascii?

 

guest509

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Re: TempRL
« Reply #2 on: September 14, 2013, 09:59:18 AM »
I like this. Simple concept. Can be expanded infinitely.