Author Topic: Greenlight Megathread for Roguelikes and such  (Read 19559 times)


Amnekian

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Re: Greenlight Megathread for Roguelikes and such
« Reply #1 on: August 18, 2013, 04:03:05 PM »
Char
http://steamcommunity.com/sharedfiles/filedetails/?id=168517224

This one looks gorgeous and it also has interesting AI mechanics!

getter77

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Re: Greenlight Megathread for Roguelikes and such
« Reply #2 on: August 20, 2013, 11:48:40 AM »
Rogue Shooter: The FPS Roguelike

http://steamcommunity.com/sharedfiles/filedetails/?id=170551729

Looks quite snazzy and will apparently be done and out come some time this November!
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getter77

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Re: Greenlight Megathread for Roguelikes and such
« Reply #3 on: September 09, 2013, 03:44:49 PM »
Eldritch

http://steamcommunity.com/sharedfiles/filedetails/?id=166329180

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Eldritch is a first-person action game inspired by roguelikes, immersive sims, and H. P. Lovecraft.

    Unearth ancient secrets and find your way to freedom!

    Sneak, fight, and explore strange worlds!

    Invoke mystical powers to augment your play style!

    Randomly generated levels provide fresh challenges and opportunities!

    Unlock shortcuts to jump directly to deeper dungeons!
« Last Edit: September 27, 2013, 11:59:54 AM by getter77 »
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Re: Greenlight Megathread for Roguelikes and such
« Reply #4 on: January 10, 2014, 07:52:04 PM »
The Dungeoning

http://steamcommunity.com/sharedfiles/filedetails/?id=214637821

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WHAT IS THIS
The Dungeoning is a mix of things, it's a difficult action game and a platformer with a bit of RPG and Rogue mixed in. It's inspired by Dark Souls and 16 bit platform games. If you die in The Dungeoning, you die in real life. No, wait, if you die you lose everything and start again in a new world.

Clearly, a thing of much promise!   8)
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getter77

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Re: Greenlight Megathread for Roguelikes and such
« Reply #5 on: January 20, 2014, 02:06:59 AM »
Quest of Dungeon

http://steamcommunity.com/sharedfiles/filedetails/?id=216200309
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Quest of Dungeons is a roguelike game, turn based where you have to go down a dungeon. (so original right?)

An evil Dark Lord has stolen all the light, so your mission is to enter his lair and defeat him.
By playing as either a Warrior, Wizard, Assassin or Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive.

The entire game is procedural so you won't find items/enemies in the same place each time you play.

Features:
-Procedural dungeons
-Procedural weapons
-Boss encounters
-Quests
-Dozens of different monsters
-Shop - buy and sell items/weapons

The game will be available to Windows, Mac and iOS.
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getter77

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Re: Greenlight Megathread for Roguelikes and such
« Reply #6 on: February 01, 2014, 02:06:20 PM »
Vertical Drop Heroes HD

http://steamcommunity.com/sharedfiles/filedetails/?id=205631999

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Vertical Drop Heroes is a procedural platformer RPG hybrid with roguelike elements, where your hero adventures through randomly generated stages. Armed with a variety of skills and traits, you must use your cunning and reflexes to survive the dangers of each stage, until you face the final boss and uncover the truth behind the game!

- Randomly generated stages, enemies and bosses, resulting in a very replayable game
- Artwork, coding and animation done by one person (me) in that unique Nerdook style
- Split screen, local co-op, as well as network coop!
- Destructible terrain and multiple uses for each skill gives you plenty of options to approach the different situations generated
- Tons of skills, abilities, traits and powers that you can unlock in the game, creating a different hero each time
- Unique combat system where proper planning is more important than quick reflexes
- Persistent upgrades allow you to carry forward progress between games, with a choice between increasingly expensive persistent upgrades or generally cheaper temporary upgrades
- Every enemy and boss has been designed to provide challenge and variety

Has an online HTML5 short demo up as well to boot.
« Last Edit: February 01, 2014, 02:18:16 PM by getter77 »
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Re: Greenlight Megathread for Roguelikes and such
« Reply #7 on: February 21, 2014, 12:49:29 PM »
1Quest

http://steamcommunity.com/sharedfiles/filedetails/?id=229922393

Quote
The game is already available on http://ratzngodz.itch.io/1quest
(steam keys will be distributed to people who buy the games there, if we succeed on greenlight)

1Quest is a retro roguelike, where you control a young adventurer who pursues an evil blood cult, after they abducts several children, including the princess of the kingdom!

You got 7 days before he can start his evil ritual to summon an ancient demon from the sacrificing of the children. Each region of the realm contains some dangerous place where you can find various help and you can choose your own path to choose your rewards. But do not loose time, if you want to save all the children...

Fight monsters, grab loot, become more powerful and save the children to prevent the blood cult to summon the demon.

Key features

    Turn based RPG
    Casual Roguelike : if you fail, it is someone else who dies (as long as there are children to sacrifice, of course)
    4 races
    18 Differents classes
    More than 150 powers
    More than 100 monsters
    20 Differents dungeons with specific rewards
    Magic system based on spell schools and magic affinity for more diversity and replayability
    2 'true' endings ... not including the easy ones if you save only some of the children

And a lot more to come for the steam version:

    New races and classes
    New spells and powers
    New monsters
    New game mode "tower of chaos"
    Will be fully moddable (documentation should be available this summer)
    And of course, Steam Badges!

Follow us on twitter : @RatzNGodz
Visit our forum : http://forum.ratzngodz.fr
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getter77

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Re: Greenlight Megathread for Roguelikes and such
« Reply #8 on: March 24, 2014, 04:13:09 PM »
Approaching Infinity

http://steamcommunity.com/sharedfiles/filedetails/?id=241001211

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Star Trek meets Dungeons & Dragons!

Approaching Infinity is a top-down turn-based strategic retro space exploration game, full of combat quests and loot!

 8)
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Re: Greenlight Megathread for Roguelikes and such
« Reply #9 on: March 25, 2014, 01:08:03 AM »
Sweet!

Dungeonmanns just got Greenlit!

getter77

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Re: Greenlight Megathread for Roguelikes and such
« Reply #10 on: April 22, 2014, 04:06:33 PM »
Shattered Planet

http://steamcommunity.com/sharedfiles/filedetails/?id=251681488
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A challenging roguelike set on beautiful alien worlds.

Fight or catch aliens and collect crazy loot. Explore a dangerous galaxy and try to survive! It's a deadly world out there, and it's randomly different every time. The Galactic Union's job for you is clear: research the alien wildlife -- for science! But a strange signal is beckoning past hordes of monsters. And every time you die, your items are gone for good.

Features:
* Completely procedurally generated levels
* 100+ items, from swords to cookies to grenades
* Dozens of alien monsters to fight or befriend

A free-to-play version on iOS and Android is available for download now. However, the Steam version will include improved graphics, plus major new features not seen in mobile versions:

* Class system - each clone skin will have a different special starting ability
* Daily Challenge - earn Crystals by trying to beat a daily seed
* Pet cloning - maintain your companion DNA in mini-clone vats
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getter77

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Re: Greenlight Megathread for Roguelikes and such
« Reply #11 on: May 15, 2014, 11:23:30 PM »
ADOM

http://steamcommunity.com/sharedfiles/filedetails/?id=258925365

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ADOM (Ancient Domains Of Mystery) is one of the most successful roguelike games ever created, with downloads in the millions and many more every day. ADOM was the first roguelike to add a true role-playing experience to the roguelike genre, and boasts a brilliant mix of story, exploration, and intensely strategic and flexible combat. ADOM has been in development since 1994. In 2012 its development was revitalized with an immensely successful crowdfunding campaign on Indiegogo (see the link to the bottom right).

ADOM is primarily known for being the first roguelike to include vibrant towns, NPC dialog, and quests, but it offers more than just a rich story line in a complex fantasy world:

    a huge game world with dozens of locations such as towns, randomized dungeons, and secrets
    loads of races and classes allowing for infinite play styles
    hundreds of monsters and items, many with enhanced random features
    a corruption system forcing you to balance lust for power with fear of damnation
    spells, prayers, mindcraft, alchemy, and more
    dozens of quests and branching story lines
    numerous wildly different endings that might alter reality itself!


ABOUT THE ANCIENT DOMAINS OF MYSTERY

Deep in the mountainous ranges of the Drakalor Chain, Chaos has broken through into Ancardia and it's up to you to decide the fate of the entire realm.

Join a generation of gamers in playing a remastered version of this classic rogue-like. Celebrating 20 years, Ancient Domains of Mystery (ADOM) is coming to Steam Greenlight in a big way.

With an overhaul of the graphics, music, new playable races and classes classes, over 400 monsters, tens of thousands of items, crafting, magic, religion, corruption and so much more, randomized dungeons, this reimagined version is one of the most in-depth rogue-likes on the planet.

So, come join us as we return to Ancardia and choose your fate.

ABOUT ADOM ON STEAM

ADOM on Steam will take ADOM gameplay to the next level by introducing the following features (among others):

    an elaborate achievements system,
    shared and global highscores,
    extensive community functionality and
    deluxe game features like an exploration mode, point-based character generation, various customization options and so much more.


Fancy Skulls

http://steamcommunity.com/sharedfiles/filedetails/?id=169885723

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Fancy Skulls is a First Person Shooter with random generation where each enemy must be dealt with skill, wit and caution.

With random generation, the game is different every time you play it. There are no saves, which means that when you die, you will start over from the beginning. With permadeath implemented, each combat scenario becomes higher tensioned and each victory, more satisfying.

There are many useful items for you to find and these make each run feel like a unique experience. One run might have you recruit a friendly sentry while another gives you the polymorph spell.

There are 7 different weapons with non-linear upgrade paths. At the end of your run, you may be carrying a shotgun that shoots lightning, a SMG with burning bullets, a ray gun that does more damage when you have odd number of coins on you, and many more. There are over 50 upgrades and mods in total.

Game is still in abeta, so expect updates that will provide enhanced visuals, more content, game balance, as well as more features and increased overall polish.
Brian Emre Jeffears
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getter77

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Re: Greenlight Megathread for Roguelikes and such
« Reply #12 on: June 23, 2014, 04:14:30 PM »
Sproggiwood  from the talented folks behind Caves of Qud   8)

http://steamcommunity.com/sharedfiles/filedetails/?id=268877801

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Bring civilization to Sproggiwood, a story-driven, turn-based roguelike set in a world of mischief and wonder. Grow your civilization and unlock six unique classes. Each time you dive into a dungeon, level up a new character for an original adventure!

One moment, you’re a simple farmer from the peaceful island of Clog -- the next, you’re lured through a mysterious portal by a talking sheep. Now you’re the prisoner of Sproggi, a mischievous and mostly benevolent forest spirit. You have a simple job: tame the wild creatures that roam the forests of his world… or so he says.

Team up with Sproggi as you hack at giant slimes, dodge flying fish, and outwit angry goat-men. Plunder procedural dungeons for scrolls, potions, swords, and staves. Choose your favorite adventurer -- simple farmer, brave warrior, merry archer, cunning thief, brainy wizard, or creepy vampire -- and combine skill powers to blitz through dungeons in your own, personalized way!

Think you’ve got the hang of Sproggiwood? Now face off against a rival civilization on the rise to greatness. Sproggi has laid careful plans to unite Sproggiwood; will you choose to befriend these curious mushroom people and stand together, or will you crush them and claim Sproggiwood for your own? Seize the day and civilize Sproggiwood now!
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getter77

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Re: Greenlight Megathread for Roguelikes and such
« Reply #13 on: July 01, 2014, 07:40:26 PM »
We Slay Monsters

http://steamcommunity.com/sharedfiles/filedetails/?id=279434323

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We Slay Monsters streamlines traditional roguelike RPG gameplay and introduces a unique poker-esque card based combat mechanic. Each class (Wizard, Rogue, Warrior, or Cleric) has a unique deck of cards; using this deck you will guide your hero through the dungeon. Each dungeon is designed to play in short bursts, with a single dungeon taking 15-25 minutes to complete (or even less if your hero dies).

The Academy For Dungeoneering

In We Slay Monsters, the player is tasked with the rebuilding of the once prestigious Academy For Dungeoneering, famous for training generations of heroes, but long since fallen into disrepair.

The Academy is your persistent base that can be upgraded over time with gold earned by performing successful quests for nearby towns. Heroes may die, but your Academy lives on.



Features

    Poker-esque card-based combat mechanic. Most hands that would be valid in poker are valid here, except the deck is made up of six suits instead of four, with face values from 1-10 instead of Ace-King. Flushes can be made with only three of the same suit, and any flush results in a super attack. Each suit has a unique attack ability.
    Campaign against the Institute of Evil. The final game will have a campaign where you square off against the Institute of Evil, a rival school responsible for training evil beasts and strange bosses to take over the world.
    Endless supply of recruits. Permadeath means a hero might die, but your Academy has an endless supply of new recruits willing to risk all for fame and fortune.
    Over 35 monsters which can be unlocked. Each monster has unique abilities, and monsters are unlocked over time as you complete quests.


Early Access

We're planning on making the game available in early access. The iOS version of the game has already been through one round of alpha testing, and we're working on polishing and adding content as we work toward our projected launch in September 2014.

The game is fully playable right now with the first set of unlockable monsters and one class, the wizard, with random dungeons. The campaign is currently in development, as well as finishing the other classes and the rest of our monsters.

We would like to have a great degree of community involvement as we work toward our release. We've gotten some great feedback on gameplay ideas and tweaks from our current round of testers, and we want more!
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Re: Greenlight Megathread for Roguelikes and such
« Reply #14 on: July 11, 2014, 03:01:57 PM »
Voyage to Farland

http://steamcommunity.com/sharedfiles/filedetails/?id=254338141

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Voyage to Farland is a cartoonish but hardcore graphical roguelike inspired by the more brutal Japanese Mystery Dungeon games (think Shiren the Wanderer...) with a little Earthbound vibe thrown in and an art style influenced by Ren & Stimpy.

You are a wandering adventurer looking for your kidnapped sister. But to find her, you'll have to fight waves of strange monsters possessing even stranger powers including surly Nosferatus, walking Van de Graaff generators, sadistic cats on Catapults, evil Toy Robots and a strange creature called the Maskcad that removes its mask and sickens your character with its horrific visage. And that's just to name a few.

Along the way you will unlock hidden dungeons, including The Vial Trial, The Bot Subplot, and the ominously named Path of No Return. And never fear, eventually you'll even make it to "Farland".

Key Features:
• starter dungeon and 4 unlockable themed dungeons
• 4 NPCs you can recruit to help you fight
• rescue codes to save and be saved by other players
• mod the game with your own sprite sheets!

Fun things you can do in Voyage to Farland:
• get a pet robot you can level up
• befriend an outcast monster that will help you fight
• take on the challenge of the Strategy Dungeon
• build weapon & shield enchantments and store gear in a warehouse

Technical Features:

    game save upon exit (but being "permadeath", you'll have to start over when your character is defeated)
    movement & animated sprites in all 8 directions instead of being restricted to the cardinal directions
    all equipped weapons & shields show unique overlay animations


Yes, Voyage to Farland is a tough-as-nails graphical roguelike game. But what's a roguelike, you ask? Most of you know - but for those who don't, it's a notoriously challenging dungeon crawler role playing game.

Fair warning: this game is NOT a grindfest or a hack-n-slash game. It's turn-based and succeeding requires keen strategy and perseverance. But you're up to the task and you have what it takes to defeat the Spirit Witch and unlock the hardcore dungeon, The Path of No Return. If you make it to the end of THAT dungeon, a surprise is in store for you. Five themed dungeons. Tons of monster types with devious abilities. Voyage to Farland will keep you busy for months to come.
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