With the announcement of T-Engine 1.3 beta tests, the next Veins beta is obviously postponed until 1.3 comes out.
That doesn't mean development has stopped, quite the opposite!
* Far Shot and Precise Shot are now implemented.
And the big change:
The sorcerer class and its divine equivalent, the shaman, have undergone significant revision. They both use spell points now instead of spell slots.
The game is now a cross between SRD and Incursion - with some classes working the SRD way and some working the Incursion way. Interestingly, this is what Julian Mensch envisioned for the "full" release of Incursion: Return of the Forsaken.