Thanks. I've actually changed it to something like this (still pretty lame):
Dear Deliodolph
If you are reading my letter, then you have arrived to the valley of Abaranjan. There is a band of dwarves dwelling in caves under a mountain. Find them, talk to them, they will help you. Let your sword guide you.
Yours, Silvester
PS.: Beware the goblins!
I wanted to make a release last week, but I feel I'm still not there yet. The game is pretty playable I think, and (knock on wood) without too many bugs, but it still needs polish and a proper name (did I mention the contest? I promise a good prize if someone comes up with a good name).
Meanwhile, below is another update. The changes are:
- more interesting levels, with caverns and lakes
- changed geography: I moved the goblin town deep into the dungeon, which became linear now
- the tribe leaders now give you quests to kill eachother
- the starting location is moved to the dwarf town so you can get to the meat faster
- scrolls no longer need to be identified, but I gave them mysterious (=latin) names.
- simplified the key bindings, you now use the stairs or drink from fountains with the pick up/enter key.
http://students.mimuw.edu.pl/~makbet/zagadka-bin.zip