Works for me. It looks beautiful. Surprising that this could be done in 7 days by a studio of 2 according to the website.
I'm not super clear on some of the gameplay elements, like if it's just a score thing or if there's a real win condition. Also seem to whiff a lot at the enemies, just started to ignore them really.
Hi mrrstark -
Yes, we started the 7DRL challenge with the tech and assets that we had been developing and then during the week added the story, game loop, monsters, UI screens, and gameplay.
Grimm is an indie team who loves RPGs and RLs! So just to be clear we did have a head-start and didn't start from scratch. That being said I want to thank you for your feedback. We want to continue to improve DX to make it a wicked fun game.
What did you think of the humor? This is our 1st pass at integrating black humor in the game.
Thanks!