Author Topic: Spam question  (Read 18751 times)

Krice

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Spam question
« on: January 24, 2013, 01:48:18 PM »
Why other forums don't get spam and this one does? What's the story.

Ancient

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Re: Spam question
« Reply #1 on: January 24, 2013, 10:00:58 PM »
They get it too. However, here and in the incubator Brian has no moderator rights and thus cannot exterminate spam on sight. So it boils down to visits of Slash who purges these subboards. Good point, actually. I mailed Slash about the issue. Things should get resolved soon.
Michał Bieliński, reviewer for Temple of the Roguelike

Krice

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Re: Spam question
« Reply #2 on: January 25, 2013, 09:13:09 AM »
They get it too.

No. Is spam protection good enough here?

kraflab

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Re: Spam question
« Reply #3 on: January 27, 2013, 01:48:48 PM »
Aye, I don't see spam at all on any other smf forum I frequent.

Ancient

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Re: Spam question
« Reply #4 on: January 27, 2013, 08:54:37 PM »
Which does not mean it does not exist. I have reported merely three or four such posts during a few months so my information likely is outdated.
Michał Bieliński, reviewer for Temple of the Roguelike

Slash

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Re: Spam question
« Reply #5 on: January 31, 2013, 12:36:24 PM »
Getter77 appointed as global moderator
SMF updated to 1.1.17
Currently installed spam countermeasure is: KeyCaptcha

Darren Grey

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Re: Spam question
« Reply #6 on: January 31, 2013, 05:08:10 PM »
Most sites have an individualised question to prevent spambots getting through.  For instance on the ToME forums we have the question "What is the name of the class in ToME4 that starts with a golem companion?"  We've had no active spambots since implementing that question many months back.

Alas, it's hard to think of a similarly universally known question for here.

Slash, if you need an extra hand to help clean up spambots I'd be very happy to help as janitor.

kraflab

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Re: Spam question
« Reply #7 on: January 31, 2013, 10:58:03 PM »
"To what genre is this forum dedicated?"

guest509

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Re: Spam question
« Reply #8 on: January 31, 2013, 11:06:11 PM »
  I have some questions.

  How many exclamation points are in the title Sun Crusher!!!   ;)

  Better would be these:

  What was the first game in the Roguelike genre?

  Who is the Forum Master and also played lead guitar for Guns & Roses?

  Complete this phrase, The Amulet of ______

  In Nethack you:
    A) Break blocks, collect coins and kill Bowser.
    B) Pwn noobs with mad skillz.
    C) Ascend, if you read spoilers.
    D) Grind XP with your party using teamspeak.

  I could go on and on.

  I'll give you 50 if you want.

kraflab

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Re: Spam question
« Reply #9 on: February 01, 2013, 12:41:24 AM »
 What was the first game in the Roguelike genre?

This is a terrible question, since the answer could be a variety of games.

guest509

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Re: Spam question
« Reply #10 on: February 01, 2013, 02:56:13 AM »
  Lol...yeah? Like what?

kraflab

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Re: Spam question
« Reply #11 on: February 01, 2013, 03:17:56 AM »
  Lol...yeah? Like what?

Well for one a lot of people would put rogue, but it is missing so many of the qualities roguelikes have.  It is the games which came after rogue on which we base all our ideas of the definition of a roguelike (yes, the term roguelike is a misnomer: deal with it!).  Those are the first roguelikes.  Is rogue a roguelike retrospectively?  Yes, but it wasn't the first, and that may be a philosophical distinction I choose to make.  I honestly don't know which roguelike came first, so I can't even answer the question.  Hack?  If you want to say rogue is the first roguelike, you should probably say DnD is the first roguelike, and I'm sure there are more and better candidates out there.

Slash

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Re: Spam question
« Reply #12 on: February 01, 2013, 09:37:53 PM »
Most sites have an individualised question to prevent spambots getting through.  For instance on the ToME forums we have the question "What is the name of the class in ToME4 that starts with a golem companion?"  We've had no active spambots since implementing that question many months back.

Alas, it's hard to think of a similarly universally known question for here.
Yep, that's what we are using on roguebasin; unfortunately there doesn't seem to be a ready to use plugin for SMF which does the same as QuestyCaptcha... maybe someone's up to look it up or contribute it?

Slash, if you need an extra hand to help clean up spambots I'd be very happy to help as janitor.
Thanks, I think getter's doing a good job at it and me myself sometimes kill one or two when bored... but I'll let you know if we need your axe!

kraflab

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Re: Spam question
« Reply #13 on: February 01, 2013, 10:35:12 PM »
Yep, that's what we are using on roguebasin; unfortunately there doesn't seem to be a ready to use plugin for SMF which does the same as QuestyCaptcha... maybe someone's up to look it up or contribute it?

It is on smf natively.  Admin -> configuration -> security and moderation -> anti-spam -> verification questions.  You may need to upgrade to smf 2 though, I've never used version 1.

Slash

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Re: Spam question
« Reply #14 on: February 01, 2013, 11:49:30 PM »
Yep, this is a SMF 2 feature I'm afraid... and I haven't considered upgrading to SMF 2 so far since it seems to require a bit of careful handling... may be now it's time to finally do it