Hey guys I had a friend tell me about this game called Dungelot
Web VersionI really don't want this to devolve into a "Is this a Roguelike" conversation. Lets just call it a fun game and then everyone can be happy. Its has a lot of interesting design choices, though.
1. The level exploration idea is great, it reminds me of
Desktop Dungeons.
2. Shop items (Hearts and Swords) are the same price and each purchase increases the overall cost, making shopping a little more compelling.
3. Consuming spells for HP instead of potions is a good idea too.
4. Finding your stash on levels you previously died on and getting the monetary value is a cool idea, plus gives a sense of progression as the player realizes they made it as far as they did last game.
5. Works great on my iPad.