2014/08 I'm back in business after some bugs IRL.
I'll soon update the downloader so those who want to can check out the new stuff.
In the meantime, you can always check out my devblog
HERE .
Just FYI, I'm closing in on build 6000 (I know that doesn't mean much but version .3 was around 3-4000 IIRC).
Cheers!
Valmond
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IF YOU JUST WANT TO TEST THE GAME :
Download LinkDevelopment and other stuff:
HERE (my blog)
Old stuff, nice but old stuff:
Hi everybody!
I saw you were looking for new blood and ... I have some ... but I'd keep it in my veins if that's ok
I discovered Roguelikes say a bit over a year and I have started to develop one myself, it is really in its early beginnings
but if you want to have a look (ESCAPE to quit, cheat: hold down SHIFT to uncover land) it is for windows and you can download it
HERE.
You can't really do anything except walking around and butt into some monsters but if you go down the stairs and then go south in the "labyrinth" you will see my "Schrödingers Map generation" (it grows the map when you close in on 'open ends') in action (that's why you might want to use the SHIFT button), comments welcomed!
Otherwise, it's intended to be quite minimalistic, you can have maximum 4 spells/special actions (or less maybe)
and 8 slots in the backpack (uh, or less
).
I'm also working on some sort of unlocking mechanism but it won't be a classic one,
more about that in another post maybe (must get it together a bit more first).
Anyhow, I'd like it to be Really easy to start playing so the GUI is very important,
I'd love feedback about that (there isn't really something to do yet in the Alpha001 version though
)
I'll post updates when I can and so but do feel free to criticize the few things that are in the game!
Valmond