I'm playing a Battlemage with a Disintegration wand equipped (MWAHAHAHA) but doesn't work very well. Sometimes misses the shot even in a very short range, specially in angles, and have a maximum range too short (or it misses more at long range?)
Another point... In earlies versions, we have enough space in inventory, but now, specially with the new potions, scrolls and mainly the seeds, turns to very very small.
Perhaps when you pick up the first seed appears to "seed bag" with all the seeds that you collect, and the same with a scroll tube, you can remove and put in the tube (or have scattered in the inventory the scrolls you use quickly, and saved you will not use, because it spends a turn them out to read them)
And another detail: How about a chance that a character pick up an object identified? For example:
Everyone has a 2% base on all the objects,
The warrior has a +3% identifying weapons and armor
The rogue +3% identifyng armor and rings
The Wizard +3% to identify potions, wands, rings and scrolls.
So you might get lucky and pick up a weapon knowing it is cursed, but is difficult and lucky.
Or that these skills have a special kind of magician, "master of knowledge", and that is your strong point, do not know ... well you do not know what they pick, but one of 50 identified would come out pleasantly surprised occasionally.