Author Topic: Pixel Dungeon (now at v1.7.3)  (Read 513289 times)

Herbrand

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Re: Pixel Dungeon
« Reply #405 on: June 05, 2013, 08:04:55 AM »
On level 5  you get a message 'a mysterious force prvents you from teleporting' when you try to use the wand of teleportation on the Goo, or try to read a scroll of teleportation yourself.  I assume it is the same for the other boss rooms, but I haven't tested this.

I've never had the healing potions run out when farming flies.  What I have had 'run out' is strength potions when repeatedly recreating level 6 by suiciding there. How many potions did you have when you thought it ran out?  The other day, when I badly wanted a well of transformation to test a theory I had, I got up to 35 healing potions in my backpack before I was finally able to make a level that had one.  This doesn't count all the ones I used up along the way -- including having already gone down the complete depth of the dungeon and killed the Dwarf King --  so if the number of potions is llimited, the number seems to be quite large.

I too would like a direct button for the catalogus. seeing as we have 2 inventory buttons now.

Hi Grav, as other people have noticed - myself included - recreating a level will recreate potentially all sort of items, except for potions of strength and scrolls of upgrade - those seem to be predetermined for a zone, or a playthrough.
What happened to me was that I was able to recreate them on level 6, until I got like 2 strength potions and 3-4 scrolls of upgrade, then no more. Incidentally, I could not found more of those in the levels below until the boss, seemingly implying that you can only run out of those items for the current zone.

eastpaw

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Re: Pixel Dungeon
« Reply #406 on: June 06, 2013, 02:21:37 PM »
On level 5  you get a message 'a mysterious force prvents you from teleporting' when you try to use the wand of teleportation on the Goo, or try to read a scroll of teleportation yourself.

Ah, ok! Yea, I'd imagine the other boss levels are similarly protected against teleportation then.

I've never had the healing potions run out when farming flies.  What I have had 'run out' is strength potions when repeatedly recreating level 6 by suiciding there. How many potions did you have when you thought it ran out?

That was a little while back so I can't be sure, but I think it was something like 12-15 potions. Based on what you've said, I'm guessing I'd just had a streak of bad luck.

So I just accidentally set a Garden Room on fire and trapped myself inside while messing around. Trying to be smart, I proceeded to drop 6 scrolls of upgrade and 3 scrolls of magic mapping so that they wouldn't burn up when I eventually caught fire.

Apparently, scrolls on burning tiles are destroyed instantly and with 100% certainty.

I hate myself.

Been there, done that - it really hurts, doesn't it? :(

Yea, especially when everything else was going so well. 18 strength, Plate +4, Firebolt Wand +1. Was saving up all those Upgrades for a good weapon. :p

Almost deleted that character right then and there, but I managed to grit my teeth and press on. Still died on level 16 though, victim of a Dwarf Warlock.

Hi Grav, as other people have noticed - myself included - recreating a level will recreate potentially all sort of items, except for potions of strength and scrolls of upgrade - those seem to be predetermined for a zone, or a playthrough.

Ah, I'd misunderstood your earlier post then. So it's only those two items that are limited, hm?

By the way, I wonder if you might have the answer to a question that's been nagging at me: if you drop off some of your inventory (a) on the floor or (b) in a locked chest and then die on a different level, are you able to come back and pick up your stuff after you revive?

Herbrand

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Re: Pixel Dungeon
« Reply #407 on: June 06, 2013, 02:29:01 PM »
By the way, I wonder if you might have the answer to a question that's been nagging at me: if you drop off some of your inventory (a) on the floor or (b) in a locked chest and then die on a different level, are you able to come back and pick up your stuff after you revive?

Yes, of course this is part of the strategy I use in order to amass equipment - I kill Goo, then I proceed to buy the Ankh at level 6, explore everything I can and then leave all my belongings in the last room of level 5, except the 4 items I am wearing and the Ankh. I then suicide on level 6 and lo and behold, the level is recreated for me to loot and I can buy another Ankh to feed the cycle again.

I wouldn't know how to leave stuff in a locked chest though - is it even possible?

eastpaw

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Re: Pixel Dungeon
« Reply #408 on: June 07, 2013, 05:18:14 AM »
Ah, nice little strategy there, Herbrand! I'll have to try it. Can you earn enough gold to cover the cost of a new ankh each reset though? I guess you must be able to or else this would not work.

Does the stuff you leave on the floor disappear after some time?

As for storing stuff in locked chests, that was something that Watabou had told me could be done in an email some time back. I haven't tried it myself but I would imagine throwing stuff at the chest would do it. I've just tested it, and it's performed by throwing an item at an unopened chest. Not much point to it though, I suppose, and it's probably not a good idea with special chests - accidentally throwing its key into it or losing the key to death would probably be bad. :p
« Last Edit: June 07, 2013, 07:37:40 AM by eastpaw »

Herbrand

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Re: Pixel Dungeon
« Reply #409 on: June 07, 2013, 08:03:29 AM »
Ah, nice little strategy there, Herbrand! I'll have to try it. Can you earn enough gold to cover the cost of a new ankh each reset though? I guess you must be able to or else this would not work.

Does the stuff you leave on the floor disappear after some time?

Yes, on average you do. And if you don't, just keep farming until skellies drop weapons, or backtrack to level 4 to fight gnolls who drop coins altogether. The first time I tried this strategy I was lucky enough to get a Ring of Haggling almost instantly, so the process was trivialized. If you get more stuff than you'd need, you can always add it to your hoard above to sell it on the next run - you lose all your money when you die, and you have no chance of dropping those.

No, the stuff you leave on a floor that is _not_ regenerated stays there forever.

eastpaw

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Re: Pixel Dungeon
« Reply #410 on: June 07, 2013, 08:59:37 AM »
Sounds like you have this all planned out! What about food though? Are the two overpriced rations in the store typically enough for each reset?

Herbrand

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Re: Pixel Dungeon
« Reply #411 on: June 07, 2013, 09:06:50 AM »
Sounds like you have this all planned out! What about food though? Are the two overpriced rations in the store typically enough for each reset?

Every time the level is reset, at least a standard ration is spawned, so you eat that. Either way, you should be able to farm enough Healing Potions from the flies to keep you alive. After killing Goo, I spend most of the time perma-starving anyway.

eastpaw

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Re: Pixel Dungeon
« Reply #412 on: June 07, 2013, 09:50:09 AM »
Righto! Have been excited to try this... but my last few runs ended tragically early. :p

watabou

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Re: Pixel Dungeon
« Reply #413 on: June 10, 2013, 12:31:09 PM »
Quote
http://pixeldungeon.tumblr.com/post/52621993874/some-time-passed-since-my-last-post-here-i-was-on

Btw, I'm also planning to tweak Ankh behavior. I can't say what exactly will be changed, but I will try to avoid level resetting.

Veldrin

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Re: Pixel Dungeon
« Reply #414 on: June 10, 2013, 03:04:17 PM »
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I will try to avoid level resetting

I celebrate it. Thanks for help us against our temptations XDDDDDDDD

Daxmarko

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Re: Pixel Dungeon
« Reply #415 on: June 12, 2013, 09:17:32 PM »
Finally,it is possible to upgrade plate armor 5 times and have plate armor +8.....But poor weapon welding,ofc....

gravling

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Re: Pixel Dungeon
« Reply #416 on: June 14, 2013, 07:46:21 PM »
Welcome back watabou.  I hope your vacation was great!

Daxmarko

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Re: Pixel Dungeon
« Reply #417 on: June 15, 2013, 10:35:03 PM »
the most annoying thing is when a thief steals your arch and you die,because you cant reset depth...I recommend finding traps and enemies like skeletons,and then create some tactics,like kite enemies to staircase and fight them naked with arch,but when thief comes,quickly escape through staircase.
NOTE: Before reseting,spend all gold as much as possible,because after reset you start with no (0) gold

and writing on small screen phone is pain,sry for terrible grammar!
« Last Edit: June 15, 2013, 10:37:15 PM by Daxmarko »

watabou

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0.4.3
« Reply #418 on: June 18, 2013, 01:24:21 PM »
Quote
Pixel Dungeon 0.4.2 released! This update introduces “Badges” - a simple achievements system. Here is the list of what’s new from Google Play:
  • Added: Badges (achievements)
  • Added: Freezing traps
  • Added: Ring of Thorns
  • Changed: Upon resurrection the current floor is reset only if it’s a boss floor
  • Changed: Search action always succeeds now
  • Changed: Reforging preserves enchantment of an upgraded weapon
  • Changed: Scrolls of Nuclear Blast are renamed to Scrolls of Psionic Blast
  • Changed: Golems and Animated statues are immune to Psion Blast now
  • Fixed: Several bugs fixed
and many more…
http://pixeldungeon.tumblr.com/post/53274891791/0-4-3-released

gravling

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Re: Pixel Dungeon
« Reply #419 on: June 18, 2013, 01:52:58 PM »
Thank you for the new release, watabou!