Author Topic: Pixel Dungeon (now at v1.7.3)  (Read 513177 times)

Daxmarko

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Re: Pixel Dungeon
« Reply #300 on: May 16, 2013, 04:12:41 PM »
I have a idea to make other creatures apply thrown potion effect,like throwing invisibility will make target invisible,or make it float,heal and even see you using mind vision(which follows you until effect disappears,it will travel to room where last time saw you before effect ended) ect.

And anvils,you can reforge any item to upgrade any equal type of reforged item(weapon->weapon,armor->armor,ect.)

Herbrand

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Re: Pixel Dungeon
« Reply #301 on: May 16, 2013, 06:22:19 PM »
Ok, I am seriously pissed right now. I dropped my 43 potions of healing into a well of metamorphosis, and they became ONE (1) potion of invisibility. I had invested a SIGNIFICANT time in this game and I don't know if I want to farm them again. How many do I need to beat the dwarf king again?

Daxmarko

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Re: Pixel Dungeon
« Reply #302 on: May 16, 2013, 08:19:22 PM »
As I type this,I already defeated the King of Drawens! Woo!! ;D I also defeated DM-300 with 3-5 hits with glaive +4,on end i also had plate armor +2,fyi

Aron0621

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Re: Pixel Dungeon
« Reply #303 on: May 16, 2013, 09:43:16 PM »
How about 'potion of mind vision' increases player`s evasion while the effect lasts? Because you can read their mind :)

Septa

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Re: Pixel Dungeon
« Reply #304 on: May 17, 2013, 12:41:48 PM »
How about 'potion of mind vision' increases player`s evasion while the effect lasts? Because you can read their mind :)

It could be fun.
Potions having a small usefull side-effect could be nice in fact.
Some already have.
Healing cure poison.
Levitation make you more unlikely to wake up monsters ( I think Watabou wrote this somewhere )

gravling

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Re: Pixel Dungeon
« Reply #305 on: May 17, 2013, 05:58:11 PM »
Ok, I am seriously pissed right now. I dropped my 43 potions of healing into a well of metamorphosis, and they became ONE (1) potion of invisibility. I had invested a SIGNIFICANT time in this game and I don't know if I want to farm them again. How many do I need to beat the dwarf king again?

Last time I killed him I needed 2.  As far as I am concerned, he is not that tough a monster, compared with the golems you have to kill on your way to his throneroom, for instance.  Of course I had +6 plate at the time ...

gravling

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Re: Pixel Dungeon
« Reply #306 on: May 18, 2013, 07:40:22 AM »
I'm not a fan of the new environnement's tileset...
That's the second comment of this kind on the tileset. Could you explain what's wrong with it? I want to know for the future  ;)

My only real problem with the tileset is that it is hard for me to tell the difference between a visited room and an unvisited one when you have used a scroll of magic mapping on the level.  I would like it if the shopkeepers weren't trying to blind me with their carpets,  but then I am pretty much always a fan of pastel rather than strong colours.

I have another problem with the tileset.  The grey squares burn, and this was quite a surprise for me.  I came back to where I had left a door burning and found all the grey squares burned up.  Since the reason I came back was to pick up my scroll of weapon enchantment which I had left (safely I thought) on one of those grey squares, it was quite annoying.  Next time I will park my scrolls in the brown water, sigh.

Aron0621

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Re: Pixel Dungeon
« Reply #307 on: May 18, 2013, 11:01:27 AM »
Last time I killed him I needed 2.  As far as I am concerned, he is not that tough a monster, compared with the golems you have to kill on your way to his throneroom, for instance.  Of course I had +6 plate at the time ...
Yeah. his attack is considerably heavy but the aim is poor. Only problem is the skeleton he summons-If you fail to kill him fastly it will be the problem. Wild weapon really helps though.
(+6 plate?! how you guys be so lucky...)

gravling

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Re: Pixel Dungeon
« Reply #308 on: May 18, 2013, 11:20:38 AM »
I don't know what you have planned for the last 5 levels, but I would like to meet a family of different coloured Goos.  With different abilities depending on the colour.  ;D

Aron0621

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Re: Pixel Dungeon
« Reply #309 on: May 18, 2013, 12:19:19 PM »
I don't know what you have planned for the last 5 levels, but I would like to meet a family of different coloured Goos.  With different abilities depending on the colour.  ;D
NOOOOOOOOOOOoooooooo....

Daxmarko

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Re: Pixel Dungeon
« Reply #310 on: May 18, 2013, 12:38:09 PM »
Golem too overpowered? Bitch please,ring of haste +3,wand of slowness,plate and battle axe +4  ;D

by the way,i beaten the king with rouge.
evert boss fight is peace of cake,expect goo....

Aron0621

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Re: Pixel Dungeon
« Reply #311 on: May 18, 2013, 01:50:33 PM »
Identification tips.

*As we all know, levitation potion is always in the same floor with the trap room and liquid flame potion is always in the floor with the barricade.
*On level 5, If you have 3 or more of a kind of potion, it is likely to be the potion of healing(may not always. depends on luck).

*If you equipped a ring and the mobs don`t notice you even if you go to the tile right next to them(and it is not the garden room), it is the ring of shadow.
*If you equipped a ring and rout search range is increased, it is the ring of detection.
*If you equipped a ring and you noticed that you can move 2 times while enemy moves 1, it is the ring of haste.

*Before reading a scroll, to prevent wasting it:
-have at least one unidentified item.
-have at least one item to upgrade(Usually default item).

*Before using a potion, make sure to:
-stand on water if you haven`t found the liquid flame potion yet.

Daxmarko

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Re: Pixel Dungeon
« Reply #312 on: May 18, 2013, 02:47:02 PM »
Identification tips.

*As we all know, levitation potion is always in the same floor with the trap room and liquid flame potion is always in the floor with the barricade.
*On level 5, If you have 3 or more of a kind of potion, it is likely to be the potion of healing(may not always. depends on luck).

*If you equipped a ring and the mobs don`t notice you even if you go to the tile right next to them(and it is not the garden room), it is the ring of shadow.
*If you equipped a ring and rout search range is increased, it is the ring of detection.
*If you equipped a ring and you noticed that you can move 2 times while enemy moves 1, it is the ring of haste.

*Before reading a scroll, to prevent wasting it:
-have at least one unidentified item.
-have at least one item to upgrade(Usually default item).

*Before using a potion, make sure to:
-stand on water if you haven`t found the liquid flame potion yet.

I know ALL of this already  :D  learned by playing pixel dungeon first release for a couple of days
I even know tips from signs in cave level before I get to read it!

By the way,I have one more tip:
-If you identified a liquid flame,be sure to be in empty room near door in case you ind out you just shattered toxic gas potion

Daxmarko

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Re: Pixel Dungeon
« Reply #313 on: May 18, 2013, 03:01:44 PM »
I am only who defeated final boss (twice*) of this version of PD (Pixel Dungeon) ?

Aron0621

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Re: Pixel Dungeon
« Reply #314 on: May 19, 2013, 12:29:32 AM »
Also make sure to identify the scroll of challenge BEFORE floor 3(if possible). Swarm of sewer crab is...nightmare. really.