Author Topic: Ultima Ratio Regum v0.3.1 released!  (Read 25413 times)

UltimaRatioRegum

  • Rogueliker
  • ***
  • Posts: 318
  • Karma: +0/-0
  • Username says it all, really.
    • View Profile
    • Ultima Ratio Regum
    • Email
Re: Ultima Ratio Regum v0.2.1 (strategy/roguelike/4x/generative art) released!
« Reply #15 on: January 07, 2013, 06:06:42 PM »
I just tried running it with wine, but get the following error messages: "Procedure not found. Could not load python dll" and "err:menubuilder:init_xdg error looking up the desktop directory". I did copy python27.dll to ~/.wine/drive_c/windows/system32.

Is it written in python? If so, would it be an idea to put out the *.pyc files for people like me? ::)

As always,
Minotauros

Darn. I really need to find out from people who do make it work on Wine their method. Although, as I think I say on the downloads page, loading times are a *big* problem in Wine. When I have a spare day, I intend to try and get Linux working on a spare laptop (people tell me this is easy, but I have no idea whatsoever how to do so) and hopefully that will be a stepping stone to an actual Linux release, which should fix a lot of the problems at the moment.

The problem with pyc files is that - unless I am mistaken - you can just open them up in a text editor. Unless there is some way to prevent that and make them closed, I'm afraid I'm not going to be distributing them, as I really care about the closed-source-ness :(. But, despite that, a proper Linux version genuinely is in the works! I think.

AgingMinotaur

  • Rogueliker
  • ***
  • Posts: 805
  • Karma: +2/-0
  • Original Discriminating Buffalo Man
    • View Profile
    • Land of Strangers
Re: Ultima Ratio Regum v0.2.1 (strategy/roguelike/4x/generative art) released!
« Reply #16 on: January 07, 2013, 08:01:42 PM »
When I have a spare day, I intend to try and get Linux working on a spare laptop (people tell me this is easy, but I have no idea whatsoever how to do so)
Well, the installation itself is usually handled by a wizard. There are a bunch of different distributions ("distros"), most of which come in the form of a boot disk that can be downloaded and burned to a CD. Some distros even come as "live CDs", which let you try them without installing, like Fedora or Ubuntu. (I personally use the Debian distro.)

The problem with pyc files is that - unless I am mistaken - you can just open them up in a text editor. Unless there is some way to prevent that and make them closed, I'm afraid I'm not going to be distributing them, as I really care about the closed-source-ness
pyc files are binary, and can't be read in a text editor. The actual script is the py file. When you execute that, Python spits out the pyc. This can in turn be used to run the application, but not to view the source. I won't swear there's no way to hack a pyc file to see what's going on in the source, but I can tell you Notepad won't do the trick.

As always,
Minotauros
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.

UltimaRatioRegum

  • Rogueliker
  • ***
  • Posts: 318
  • Karma: +0/-0
  • Username says it all, really.
    • View Profile
    • Ultima Ratio Regum
    • Email
Re: Ultima Ratio Regum v0.2.1 (strategy/roguelike/4x/generative art) released!
« Reply #17 on: January 19, 2013, 10:30:06 PM »
When I have a spare day, I intend to try and get Linux working on a spare laptop (people tell me this is easy, but I have no idea whatsoever how to do so)
Well, the installation itself is usually handled by a wizard. There are a bunch of different distributions ("distros"), most of which come in the form of a boot disk that can be downloaded and burned to a CD. Some distros even come as "live CDs", which let you try them without installing, like Fedora or Ubuntu. (I personally use the Debian distro.)

The problem with pyc files is that - unless I am mistaken - you can just open them up in a text editor. Unless there is some way to prevent that and make them closed, I'm afraid I'm not going to be distributing them, as I really care about the closed-source-ness
pyc files are binary, and can't be read in a text editor. The actual script is the py file. When you execute that, Python spits out the pyc. This can in turn be used to run the application, but not to view the source. I won't swear there's no way to hack a pyc file to see what's going on in the source, but I can tell you Notepad won't do the trick.

As always,
Minotauros

Thanks for the info re: distros; I'm hoping to have a day free sometime next weekend to really give this a shot (hopefully, famous last words, etc). As for pyc files, that's weird, clearly I'm creating them in the "wrong" way, since it is trivial for me to open them in a text editor. I'll have to look that up. If I'm confident that pyc files cannot be easily read, then I'll happily distribute one of those instead!

UltimaRatioRegum

  • Rogueliker
  • ***
  • Posts: 318
  • Karma: +0/-0
  • Username says it all, really.
    • View Profile
    • Ultima Ratio Regum
    • Email
Re: Ultima Ratio Regum v0.3.0 released!
« Reply #18 on: August 03, 2013, 02:20:46 PM »
Well, it's been a LONG while since 0.2, but I'm happy to say:

Ultima Ratio Regum v0.3.0 released, after seven months of work!

Head to http://www.ultimaratioregum.co.uk/game/ to read about and download it!


getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4958
  • Karma: +4/-1
    • View Profile
Re: Ultima Ratio Regum v0.3.1 released!
« Reply #19 on: August 13, 2013, 12:10:46 PM »
v0.3.1
Quote
Fixes:

- Doors are white/grey like staircases and therefore easier to spot.
- A number of ambiguous clue orientations have been removed.
- A number of ambiguous block synonyms have been removed.
- “Next to” and “adjacent to” have been changed to “opposite” – this should make it clear that correct blocks may face others from any orthogonal direction, not just left or right.
- Controls have been moved to the “Controls” section of the Guidebook and removed from Options.
- New inventory system added in anticipation of 0.4.
- Shift + numpad on the world map works.
- Stone blocks can move over downward staircases, removing a very rare bug where boss puzzles could be generated with an inaccessible component block.
- “You cannot grab onto…” message now prints correctly, instead of after a delay.
- Continued error messages after generating the [ More ] tag in the message log do not crash the game.
- New donators added to acknowledgements.
- You no longer need to press enter after a map grid has loaded.
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training