Author Topic: Scrolling vs non-Scrolling game  (Read 20214 times)

malignatius

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Re: Scrolling vs non-Scrolling game
« Reply #15 on: November 01, 2013, 09:57:15 AM »
Scrolling for immersion, single screen for strategy. Both is ok. But scrolling is harder to "get right".

bencollver

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Re: Scrolling vs non-Scrolling game
« Reply #16 on: December 08, 2013, 01:28:35 AM »
When I first played Moria, the scrolling dungeon was nice.  It felt as though I could get lost.  Variety is a good thing.

guest509

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Re: Scrolling vs non-Scrolling game
« Reply #17 on: December 08, 2013, 08:11:57 PM »
Ben if you want to get really lost try a branching dungeon...gah!

Paul Jeffries

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Re: Scrolling vs non-Scrolling game
« Reply #18 on: December 09, 2013, 09:09:43 PM »
Pixel Dungeon does it quite nicely, being scrollable but allowing you to zoom in and out so that you can see the whole map if you want.

Rya.Reisender

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Re: Scrolling vs non-Scrolling game
« Reply #19 on: December 11, 2013, 11:30:31 AM »
I think it depends on what you are aiming at. Scrolling is only good if your aim is to give the player a challenge in finding the correct way.