This game is very fun. The simplicity, fast gameplay, and little animations help make this very addictive.
Still have a couple suggestions though.
It would be very nice is the font size for the main menus and help screen were a good bit bigger. They are pretty small. Especially when compared to the main game screen which is perfect size. The stats side of the screen font could be a teeny bit bigger too.
It would be nice if the inventory screen would tell you the effects of the items you currently have equipped. You can find out what the ones you select to put on do, but the ones you already have equipped have no way of telling as far as I can tell. It gets hard to remember what the effect of an equipped item is sometimes so it would be nice to be able to see it at the same time so you can compare it to the new ones you are considering equipping.
It would be nice if you could use the number pad to navigate the inventory as well.
I think the help screen should tell you what the stat bars mean. I know it mentions the blue one and health is kinda self explanatory, but took me a minute to figure out that the experience was the white one.
The score font could be larger too.
I have not found any chests. I found brown "="'s, but nothing happens when I use the "u" command. I have found "O"'s that break open when I bump into them, but do nothing when I press "u".
For some reason, I feel like a kind of hard mode where the player would not be allowed to use the wait command would be really fun and challenging. Just that. Nothing else really, but a mode where the wait command was disabled.
I also think this game would be jaw-some with some nice little arcade like sound fx.
I like the monster variety that pops up. Got taken out by the Minotaur on my last game.
Fullscreen would be nice if possible.
Great game. Keep up the good work.