Author Topic: In-dev Android roguelike - Cursed Dungeons  (Read 7030 times)

devilbuddy

  • Newcomer
  • Posts: 9
  • Karma: +0/-0
    • View Profile
In-dev Android roguelike - Cursed Dungeons
« on: March 15, 2012, 10:08:48 AM »
Hi,

A bit of cross-posting from here http://roguetemple.com/forums/index.php?topic=2224.0 but I thought this was a better place for getting feedback.

I'm developing a game for Android phones, the latest build is available here:

http://dl.dropbox.com/u/4495934/zrl_Android.apk

A youtube vid of an earlier version is available here: http://www.youtube.com/watch?v=8SkF9tkVi-g

It should work on most handsets, but I haven't really tested on any tablets (yet) so I don't know how it looks there.

Regards

Magnus

P.S. The game title is just placeholder gfx :)

« Last Edit: May 22, 2012, 07:31:18 PM by devilbuddy »

devilbuddy

  • Newcomer
  • Posts: 9
  • Karma: +0/-0
    • View Profile
Re: In-dev Android roguelike - Cursed Dungeons
« Reply #1 on: May 22, 2012, 07:34:29 PM »
Hi,

I have made some progress on the game now. And finally also a more "official" public release. If you would like to try it, please check this post for details:

http://droidgnome.blogspot.se/2012/05/first-official-release.html

Or if you're lazy, the Android APK can be downloaded directly from here:

http://bit.ly/LzgESz

If you do try it out - please post some feedback.

Cheers

FlyingShisno

  • Newcomer
  • Posts: 14
  • Karma: +0/-0
    • View Profile
    • Email
Re: In-dev Android roguelike - Cursed Dungeons
« Reply #2 on: September 04, 2012, 09:04:42 AM »
I wasn't expecting too much from something this early in development, but I had a lot of fun!

A lot of these suggestions are kinda nit-picky, and I don't know your current plans, but here they are:

1) Can you put in a map feature at some point? It took me awhile to find the second floor because I couldn't remember where I haven't looked yet, and sometimes got disoriented.

2) A tap-and-hold feature to move continuously until released. This is more laziness on my part though. :D

3) A zoom function. My screen is averaged sized, but my fingers are kinda thick. It makes it kinda hard sometimes to tap/swipe the enemy since my finger takes up a decent portion of my screen.

I really liked pretty much everything else. The UI is really nice and the controls are easy. I also like how food respawns. I've subscribed to your blog, and I look forward to future updates. :D

Edit 1: Will you be charging for the final product? I'm having a lot of fun, so I'd definitely pay for it, within reason of course.

Edit 2: I really like the QR code download thingy. Keep doing that! :D
« Last Edit: September 04, 2012, 09:08:36 AM by FlyingShisno »