Author Topic: Terraria - minecraft-like 2d arcade (try this)  (Read 25559 times)

Xecutor

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Re: Terraria - minecraft-like 2d arcade (try this)
« Reply #15 on: January 07, 2012, 04:14:03 AM »
Looking at Steam statistics.
Terraria: 64 hours played. OMG.
And yesterday I finally defeated 1st hardmode boss :-/

Skeletor

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Re: Terraria - minecraft-like 2d arcade (try this)
« Reply #16 on: January 07, 2012, 09:23:50 AM »
Looking at Steam statistics.
Terraria: 64 hours played. OMG.
And yesterday I finally defeated 1st hardmode boss :-/


Not a bad performance. How did you defeated him? I guess you're talking about the devourer of worlds (improved version).
What I enjoy the most in roguelikes: Anti-Farming and Mac Givering my way out. Kind of what I also enjoy in life.

Xecutor

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Re: Terraria - minecraft-like 2d arcade (try this)
« Reply #17 on: January 08, 2012, 04:10:47 AM »

Not a bad performance. How did you defeated him? I guess you're talking about the devourer of worlds (improved version).

Nope. Twins. I crafted adomantium gear set and adomantium repeater.
Used Gravity potions, Archery potions and Regeneration potions.
And a lot of Holy arrows (around 1250).
That was EPIC. Afterwards I could find arrows many screens away from battle place.

Skeletor

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Re: Terraria - minecraft-like 2d arcade (try this)
« Reply #18 on: January 08, 2012, 07:22:08 AM »
Haha, nice.
How do you deal with the lighting problem?
The best solution looks like to be the fairy bell.. not perfect but still better than those mining hat (preventing to use armor helmets), orb of light (almost useless), torches and so on.
What I enjoy the most in roguelikes: Anti-Farming and Mac Givering my way out. Kind of what I also enjoy in life.

Xecutor

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Re: Terraria - minecraft-like 2d arcade (try this)
« Reply #19 on: January 09, 2012, 05:03:34 AM »
Haha, nice.
How do you deal with the lighting problem?
The best solution looks like to be the fairy bell.. not perfect but still better than those mining hat (preventing to use armor helmets), orb of light (almost useless), torches and so on.
Ah! There was another potion. Hunter's potion or something like this. It lights up enemies. So, I didn't use any additional light sources.
Also, almost constant rain of stars lights everything around a little.

I dug vertical tunnel without obstacles from surface right to underworld. Fall time is 33 seconds! In a small world!
If you drop something there, you will find it at the bottom. So, Terraria actually tracks things like this.
Btw, you know that it is impossible to flood the underworld? The water is evaporating mid air.

tjg92

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Re: Terraria - minecraft-like 2d arcade (try this)
« Reply #20 on: March 13, 2012, 06:35:43 PM »
According to Steam, I've played for 165 hours. Since I paid $2.50, that makes this the best value for the money of any non-freeware game I've ever played. I think.