Author Topic: Let's Play... a Bunch of Roguelikes!  (Read 57407 times)

guest509

  • Guest
Re: Let's Play... a Bunch of Roguelikes!
« Reply #45 on: November 24, 2012, 03:50:42 AM »
  Hey Hunter I showed my brother your play through of Sun Crusher!!!

  He laughed. :-)

Game Hunter

  • Rogueliker
  • ***
  • Posts: 92
  • Karma: +0/-0
    • View Profile
    • Channel, the Roguelike
    • Email
Re: Let's Play... a Bunch of Roguelikes!
« Reply #46 on: December 28, 2012, 04:28:58 PM »
Well dang, it's been too forever since I last updated here. I haven't done ALL that many new games, as the vast majority between updates was covered by the colossus that is Dungeon Crawl Stone Soup. But let's go through the others quickly, since they were pretty short playthroughs:

Alan's Psychedelic Journey
Get Out!!
Dungeon Dash
Dungeon Dashers

Current projects include Dungeons of Dredmor, a very recent roguelike with some very interesting innovations; and Hydra Slayer, a puzzle roguelike where all you do it cut off heads. Good times!
2012 7DRL Challenge blind-runs!
2013 7DRL Challenge blind-runs too!
I do roguelike LPs, usually blind. I'm always looking for criticism!

Game Hunter

  • Rogueliker
  • ***
  • Posts: 92
  • Karma: +0/-0
    • View Profile
    • Channel, the Roguelike
    • Email
Re: Let's Play... a Bunch of Roguelikes!
« Reply #47 on: February 08, 2013, 04:54:13 PM »
And another forever later...

My last two projects finished up, Hydra Slayer long before, but I took a little break from the second side with a few videos in between. Those included some looks at various roguelikes using NotEye, a roguelike frontend that allows for a variety of additional graphical modes, including tiles, isometric, and even a first-person perspective. I tried out DoomRL, Brogue, and Frozen Depths under these possibilities, and the results are rather interesting.

In the meantime, however, I'm currently playing Rogue, the one and only. It'll be an explorative LP, trying out a good many versions and direct variants of the game, all the while trying to see exactly what makes the game tick and why so very much people found it appealing.

On the flip-side, we have Elona, a roguelike styled similarly to JPRGs (I'd even say it reminds me a lot of RuneScape). Tons to do but plenty of grinding to get there, which is exactly what you'd expect given the inspiration.
2012 7DRL Challenge blind-runs!
2013 7DRL Challenge blind-runs too!
I do roguelike LPs, usually blind. I'm always looking for criticism!

Ancient

  • Rogueliker
  • ***
  • Posts: 453
  • Karma: +0/-0
    • View Profile
Re: Let's Play... a Bunch of Roguelikes!
« Reply #48 on: February 10, 2013, 10:06:39 PM »
Ah, Rogue! This is still one of the great roguelikes to this day despite it cannot compete with numerous features put forth by modern RL games. Definitely going to watch your LP. Shall comment when I have finished.
Michał Bieliński, reviewer for Temple of the Roguelike

deathknight1728

  • Newcomer
  • Posts: 27
  • Karma: +0/-0
    • View Profile
    • Email
Re: Let's Play... a Bunch of Roguelikes!
« Reply #49 on: February 15, 2013, 04:01:23 PM »
The funny thing about roguelikes is that you can play them for a bunch of times, get destroyed, ragequit, only to be back a few weeks later as if it didnt happen. I would say that the best feature of them is the time it really takes to complete. The game might be 8-12 hours long (like Cardinal Quest), but because you lost 7 characters in the process-this becomes 30-40 hours time total.

Game Hunter

  • Rogueliker
  • ***
  • Posts: 92
  • Karma: +0/-0
    • View Profile
    • Channel, the Roguelike
    • Email
Re: Let's Play... a Bunch of Roguelikes!
« Reply #50 on: March 19, 2013, 03:43:37 AM »
So I did a quick playthrough (and by quick I mean 16 videos' worth) of Diablo, the original. It was a good amount of fun! One of the few playthroughs I've done that wasn't blind from the start, so we managed to get through the whole of it!

Mostly I'm posting because I wanted to point out that my 7DRL Challenge 2013 videos have begun! It was a real bumper crop this year, and I'll do my best to pump out videos at a good pace so that we're not stuck with them for too long. If you want a particular game played (for whatever reason, so long as it was actually successful), I'll be sure to make it a priority.
2012 7DRL Challenge blind-runs!
2013 7DRL Challenge blind-runs too!
I do roguelike LPs, usually blind. I'm always looking for criticism!

guest509

  • Guest
Re: Let's Play... a Bunch of Roguelikes!
« Reply #51 on: March 22, 2013, 10:17:36 PM »
I did a run down of every game real quick on the main 7DRL page. There are some fantastic games in there. You might check out my list and see which ones are great right out of the box.

http://7drl.org/

guest509

  • Guest
Re: Let's Play... a Bunch of Roguelikes!
« Reply #52 on: March 23, 2013, 01:47:41 AM »
Hey Hunter do you want to do my game? You did great with Sun Crusher!!! last year.

I made a thread for my 7DRL2013 here:
http://forums.roguetemple.com/index.php?topic=3082.0

Keep up the good work.

guest509

  • Guest
Re: Let's Play... a Bunch of Roguelikes!
« Reply #53 on: April 10, 2013, 06:35:16 AM »
EXELent Rogue. It's very interesting.

guest509

  • Guest
Re: Let's Play... a Bunch of Roguelikes!
« Reply #54 on: May 10, 2013, 03:38:15 AM »
Dude!

You need to review PELI of this year's 7DRL.

You start naked with a 1 pixel wiener showing. Yes. Nudity. Freakin' high lair y us.

 ;D

guest509

  • Guest
Re: Let's Play... a Bunch of Roguelikes!
« Reply #55 on: May 17, 2013, 07:23:37 AM »

Game Hunter

  • Rogueliker
  • ***
  • Posts: 92
  • Karma: +0/-0
    • View Profile
    • Channel, the Roguelike
    • Email
Re: Let's Play... a Bunch of Roguelikes!
« Reply #56 on: May 23, 2013, 03:10:50 PM »
YAY you did a review of my game. So happy.
If anything I feel bad that the video came out so late. I had a block on one of my videos, preventing me from posting videos with a length greater than 15 minutes, and your game's video was in that category: ideally you would've seen it a couple weeks before.

Fun game though, really good job this time around.
2012 7DRL Challenge blind-runs!
2013 7DRL Challenge blind-runs too!
I do roguelike LPs, usually blind. I'm always looking for criticism!

guest509

  • Guest
Re: Let's Play... a Bunch of Roguelikes!
« Reply #57 on: May 24, 2013, 04:04:01 AM »
Thanks Hunter. It came together pretty well. Can't believe you beat it so quickly.

Next time I'll include a hard mode.

zasvid

  • Rogueliker
  • ***
  • Posts: 58
  • Karma: +0/-0
    • View Profile
Re: Let's Play... a Bunch of Roguelikes!
« Reply #58 on: June 16, 2013, 12:49:52 PM »
Hey, I've gotten around to watching more of your videos after enjoying your video about my 7drl and I have to say that watching your channel is an awesome way to get acquainted with lots and lots of roguelikes without having to fuss around with downloading and installing them and figuring out what's going on (for which I definitely have way less patience than you, Mr. GameHunter). Also, very helpful in determining how to develop more approachable games. Keep up the great work!

I wonder whether you ever played any games from the 30[5-8]9 line? I think it would be interesting to see your take on them, as they look like they should major, but I haven't noticed roguelikers giving them much attention (for me, they weren't approachable enough, but as I have said, my determination to "get into" games is very low).

Game Hunter

  • Rogueliker
  • ***
  • Posts: 92
  • Karma: +0/-0
    • View Profile
    • Channel, the Roguelike
    • Email
Re: Let's Play... a Bunch of Roguelikes!
« Reply #59 on: June 16, 2013, 11:24:18 PM »
Whoops, I absolutely forgot to make a proper update here! The 7DRLs are more or less finished (save a few stragglers I'll post whenever I can get them running) and so we move on to the multi-video series.

In the "classic" side of things, though certainly not by objective, I'm learning the ins and outs of UnReal World. It's all about survival and making a home in the unforgiving and sinister wilderness. It's also about throwing rocks at a squirrel until it falls out of a tree and then bashing its skull open! (Not that the game is particularly gory about it, but you gotta do what you gotta do to stay alive.)

On the flip-side of modern and sassy roguelikes, we enter the realm of mutants, zombies, and tears in the rug of spacetime with Teleglitch. It's fast-paced, it's pretty hard, and I'm loving all of it. I won't say that the controls get in the way, but the general control scheme is unorthodox and takes a little time to adjust to: that said, once you're well-immersed in the interface, you run into some really exciting situations.

I wonder whether you ever played any games from the 30[5-8]9 line? I think it would be interesting to see your take on them, as they look like they should major, but I haven't noticed roguelikers giving them much attention (for me, they weren't approachable enough, but as I have said, my determination to "get into" games is very low).
Y'know, I've heard of that game series before within the roguelike community, but I haven't gotten the chance to explore it. Gonna have to put that one down on the list, nice and proper. Thanks for the suggestion, and thanks for watching!
2012 7DRL Challenge blind-runs!
2013 7DRL Challenge blind-runs too!
I do roguelike LPs, usually blind. I'm always looking for criticism!