Author Topic: Dead link to Field of View research paper  (Read 3182 times)

st33d

  • Rogueliker
  • ***
  • Posts: 112
  • Karma: +2/-0
    • View Profile
    • Email
Dead link to Field of View research paper
« on: January 08, 2012, 05:38:11 PM »
There was a field of view research paper pdf that did a comprehensive comparison, including speed tests of all the major FOV algorithms. It encouraged me to port the python code on Rogue Basin for shadow casting to AS3 for my game.

It used to be here:

http://roguecentral.org/libtcod/fov/fov.pdf

I've tried contacting the site, but to no avail. Does anyone have a spare copy of the pdf or the ear of the guy who wrote it at all?

zurn

  • Newcomer
  • Posts: 6
  • Karma: +0/-0
    • AOL Instant Messenger - trashy+gold
    • View Profile
    • Some of my game dev stuff
    • Email
Re: Dead link to Field of View research paper
« Reply #1 on: January 09, 2012, 04:03:22 AM »
I think I have a copy sitting around.


Here you go
.

st33d

  • Rogueliker
  • ***
  • Posts: 112
  • Karma: +2/-0
    • View Profile
    • Email
Re: Dead link to Field of View research paper
« Reply #2 on: January 09, 2012, 01:25:32 PM »
Thanks very much. I'm going to mirror it until the author complains or puts up a new link for now. I refer to it in a shadowcasting demo I made:

http://robotacid.com/flash/red_rogue/shadow_casting/fov.pdf