Author Topic: Middlecrest v0.2.23 released  (Read 3527 times)

getter77

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Middlecrest v0.2.23 released
« on: November 12, 2011, 12:38:41 PM »
http://orionsoftworks.dreamwidth.org/

"Additions:
*Deities
*Character statuses
*Calendar
*Item Quality
*Item generation based on level
*More weapons
*More armor
*More monsters

...and others!

Bug Fixes:
*Bug fix: Fixed item names that weren't displaying correctly.
*Bug fix: Races now display correctly when using look command.
*Bug fix: Added better seed on name generation so that name sequences aren't repeated every game.
*Added edge case checks when determining armor and weapon damage values.

Updates:
*Updated to SQLite v3.7.9
*Transitioned to C++ Boost RNG.
*Legacy code updates to avoid possible weird behavior and inefficiencies.
*Locations now only populate when entered by player.
*Significantly refactored display, weapon, and spell code.

There are a lot of updates in this release. People who haven't looked at it since v0.1.87.1 will notice many changes. Most of these additions are from the iPAD/iPhone updates I've been working on and I thought I would release those updates for people to see and bash on. Although there is new content, I spent a lot of time doing some internal rewrites of code to accommodate the other added functionality and to move the code into its final form.

Thanks and enjoy!"

Still progressing nicely from the looks of it.   8)
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training