Author Topic: Warlocks Mountain 0.3.2a (The Warlock of Firetop Mountain RL)  (Read 7782 times)

corremn

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Seems I cant post on GG for the last few days so I will make my announcement here.

Warlocks Mountain, a roguelike based on the Fighting Fantasy book "The Warlock of Firetop Mountain".

I began work on this game about two years ago and it has been dormant for about a year, until I found it on harddisk and started playing it again and i quite enjoyed it.  There were features in this "found" version that were never released so I recompiled it and sent it out to the world. 
Major changes include hunger, turnbased healing and special rooms in every level.

Both ascii and tile version are available but win32 only as this is based on a old version the DemiseRL engine.

New homepage http://members.dodo.com.au/~savre/DemiseRL/

Version 0.3.2a is released to fix a hang-up issue involving triggered gas traps.

Notes on playing.
The gameplay is a classic roguelike and quite easy to get into. There are 20 standard levels and up to 10 special themed levels.  As in the book you need to collect special numbered keys to finish the game.
The warrior has the best all round skills, barbarians have the most hp and can learn anything the warrior can, thief is extreamly difficult, and wizard is very hard but can be quite powerful. Warriors start with a bow so they are a good choice.



« Last Edit: May 10, 2008, 01:03:13 PM by corremn »
corremn's Roguelikes. To admit defeat is to blaspheme against the Emperor.  Warhammer 40000 the Roguelike

Krice

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Re: Warlocks Mountain 0.3.2a (The Warlock of Firetop Mountain RL)
« Reply #1 on: May 02, 2008, 06:12:12 AM »
It's very smooth but simple. I'd like to see other monster types than orcs and goblins. I don't like to use key 'x' to exit/continue.

corremn

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Re: Warlocks Mountain 0.3.2a (The Warlock of Firetop Mountain RL)
« Reply #2 on: May 05, 2008, 12:53:55 AM »
It's very smooth but simple. I'd like to see other monster types than orcs and goblins. I don't like to use key 'x' to exit/continue.


The game is meant to be smooth and simple (for now).

Your other issues will be fixed.  Content is lacking a lot so that is the next step.  Add much more content and fix spell system.

Exit will be moved to space/esc, however esc already works.

Thanks for the feed back.
 
corremn's Roguelikes. To admit defeat is to blaspheme against the Emperor.  Warhammer 40000 the Roguelike