Author Topic: Average File Size of Roguelikes  (Read 5689 times)

Pueo

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Average File Size of Roguelikes
« on: December 21, 2011, 05:38:36 AM »
Hi everyone, I'm not sure if this could be "General Discussion" or "The RogueLike World", so I just put it here. 

I just wanted to know what the average file size of a pure ASCII Roguelike was.

Thanks
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Ancient

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Re: Average File Size of Roguelikes
« Reply #1 on: December 28, 2011, 03:44:17 PM »
I might be able to collect some data on this but you need to be more specific. By file size do you mean source files or executable and if latter, for what platform. Then there needs to be adjustment for statically and dynamically linked libraries ... Do you count emulated ASCII too or just pure terminal goodness?

My gut feeling is a compressed archive varies from about half to three megabytes in size usually.

Michał Bieliński, reviewer for Temple of the Roguelike

Z

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Re: Average File Size of Roguelikes
« Reply #2 on: December 28, 2011, 03:55:55 PM »
If you are interested in file size, I recommend looking at ".kkrieger" (a rather good looking first person shooter with file size less than 100 kB).

Legend

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Re: Average File Size of Roguelikes
« Reply #3 on: December 28, 2011, 06:33:34 PM »
If it's file size as far as the size of the download then unzipped, I think most roguelikes range from under 1.mb to around 5 mb. Some though, like Lambda Rogue and TOME 4 can be 100 + MB,

Pueo

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Re: Average File Size of Roguelikes
« Reply #4 on: December 30, 2011, 08:55:01 PM »
I might be able to collect some data on this but you need to be more specific. By file size do you mean source files or executable and if latter, for what platform. Then there needs to be adjustment for statically and dynamically linked libraries ... Do you count emulated ASCII too or just pure terminal goodness?
I mean emulated ASCII, but it looks like pure terminal goodness :) Nothing fancy or exotic.

My basic thought of file size is everything needed to run the game: source code (necessary?), executable, multi-platform (several executables?), that kind of thing.

If it's file size as far as the size of the download then unzipped, I think most roguelikes range from under 1.mb to around 5 mb. Some though, like Lambda Rogue and TOME 4 can be 100 + MB,

But the ones like Lambda and TOME have graphics, that's why they're large files, right?

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getter77

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Re: Average File Size of Roguelikes
« Reply #5 on: December 30, 2011, 10:40:33 PM »
Music, and sound to a lesser extent, tends to take up more space than anything in any format beyond some kinda .MIDI of old.  Graphics do take up a fair bit though.  Temple of Vengeance had a large size with ASCII due primarily to the music and such.
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