Author Topic: Rayel 0.1.11 released  (Read 4076 times)

getter77

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Rayel 0.1.11 released
« on: April 14, 2011, 11:56:17 AM »
Quote
    0.1.10: a small improvements release. Savefiles are not compatible.
        Items are lored permanently. No need to use scrolls or lore spell anymore.
        Changed dark inventory colors to more readable ones.
        Now russian and english version come both in one package.
        Slightly improved path finding algorithms.
        Many hidden player scores are visible now.
        The failure of skills sneak, hide, natural motion is noticeable now.
        The library of Lamton contains now more useful information.
        Linton is removed from the starting towns. (It was the worst for the beginning).
        Some minor balance tweaks (items in shops, traps).
        Monster charmies can stay alive after their master is dead. Aslo they have much less items now.
        When you take a quest you can ask about your reward and about how hard is the quest.
        Scrolls of find work and greater scrolls of find work available.
    0.1.10a: an important bugfix
    0.1.11:
        important bugfix with followers of followers
        slight changes in status screen
        sky mounts are cheaper now
        merchants need less coins to hire servants now
        increased number of non-hostile plains dwellers (only for new characters)
        more possibility of 'out-of-depth' items
        more artifacts available, also it is easier to find them now (only for new characters)

http://roguebasin.roguelikedevelopment.org/index.php?title=Rayel
http://anfeir.ter12.ru/rayel.htm

Some nice looking activity again after a long while---good stuff.   8)
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training