Hi, I didn't know this was here, but i'm really glad to see it, much thanks to getter77
/ brian.
I welcome any comments, and will try to improve the game based on them. There's already been a first update, and more things planned for the next. so...
for Jo's comments:
"setting difficulty" : glad you appreciate it. i like a lot about roguelikes, but i really hate YASD, and how hard they tend to be. That turned me off. So i tried to give players new to the genre a few options so they could get into the game, while still offerering perma-death and legendary monsters and 30 levels to the seasoned roguelikers.
"can't find the exit" : there should always be one (or 3 on a maze level!) , and if the game didn't give you one, i apologize. worst case is, you quit the game, reload, and play a new level over again (if you're >50% health).
"scrolling text" : You're right, that is distracting. I like being able to see my old messages (if i missed them the first time) , but i can change the way in which they scroll (only when new msg added).
"move faster" : someone pointed out to me that i need a run feature. probably true. i can also allow the player to set (reduce) the delay between actions.
"character classes" : this is just flavor really, related to your attributes, skills, and magic use.
"laptop friendly" : sorry. currently, you can use the actual number keys at the top 1-8 as directional keys: 1=N, 2=NE, 3=E, 4=SE, etc. I suppose i could work out that roguelike standard. is it really yku/hl/bjn ? that seems so awkward to me (sorry)
but thank you so much for all your time and attention. the game will improve.
ps: what site did you have a hard time logging on to? anything to do with RR? was it the dark basic site?