Author Topic: T-Engine4 / ToME4 beta12b unleashed!  (Read 8228 times)

DarkGod

  • Rogueliker
  • ***
  • Posts: 137
  • Karma: +0/-0
    • View Profile
T-Engine4 / ToME4 beta12b unleashed!
« on: October 05, 2010, 10:28:13 AM »
As promised here comes T-Engine4 and ToME4 beta12b !
See http://tome.te4.org/ http://te4.org/ http://blog.te4.org/

Release highlights:

    * Added an option to the game menu "Video Options" that allow to
      disable antialiasing, framebuffers and shaders
    * Vital bugfixes

OSX port is in the works stay tuned!

jocke the beast

  • Rogueliker
  • ***
  • Posts: 103
  • Karma: +0/-0
    • View Profile
Re: T-Engine4 / ToME4 beta12b unleashed!
« Reply #1 on: October 05, 2010, 03:20:35 PM »
You're quick, you're good. Great work!

jocke the beast

  • Rogueliker
  • ***
  • Posts: 103
  • Karma: +0/-0
    • View Profile
Re: T-Engine4 / ToME4 beta12b unleashed!
« Reply #2 on: October 05, 2010, 10:07:25 PM »
Tried the tutorial and it's great!

One problem occured: I fought the snakes (don't get surronded) and died, ressurected and then began from start-location again. Walked  a few steps, the "melee combat" tutorial-screen appeared...then the game crashed.

DarkGod

  • Rogueliker
  • ***
  • Posts: 137
  • Karma: +0/-0
    • View Profile
Re: T-Engine4 / ToME4 beta12b unleashed!
« Reply #3 on: October 05, 2010, 11:07:36 PM »
Crashed or hung ?

If it hung it's probably that you tried to move while the dialog appeared, but this should be fixed in beta12b can you check that's what y'ouve got ?

jocke the beast

  • Rogueliker
  • ***
  • Posts: 103
  • Karma: +0/-0
    • View Profile
Re: T-Engine4 / ToME4 beta12b unleashed!
« Reply #4 on: October 06, 2010, 05:39:09 PM »
Sorry for the late answer.
It hung, didn't crash. My bad.

DarkGod

  • Rogueliker
  • ***
  • Posts: 137
  • Karma: +0/-0
    • View Profile
Re: T-Engine4 / ToME4 beta12b unleashed!
« Reply #5 on: October 06, 2010, 05:57:02 PM »
In beta12b ?

jocke the beast

  • Rogueliker
  • ***
  • Posts: 103
  • Karma: +0/-0
    • View Profile
Re: T-Engine4 / ToME4 beta12b unleashed!
« Reply #6 on: October 06, 2010, 08:53:17 PM »

Krice

  • (Banned)
  • Rogueliker
  • ***
  • Posts: 2316
  • Karma: +0/-2
    • View Profile
    • Email
Re: T-Engine4 / ToME4 beta12b unleashed!
« Reply #7 on: October 15, 2010, 11:28:23 AM »
Is this using opengl or something? It was really slow in dual core athlon 4400+. But even without opengl support it shouldn't be that slow? The gameplay was quite boring. Didn't find the way to dungeons though, I was just fighting rats and trolls, three of them killed me when I ran out of healing potions.

I've got an idea too: how about quick start characters with typical skill etc. values already there? Just select from "brutal barbarian" or "nighthawk the wizard" and enter the name to play the game.
« Last Edit: October 15, 2010, 11:30:57 AM by Krice »

Darren Grey

  • Rogueliker
  • ***
  • Posts: 2027
  • Karma: +0/-0
  • It is pitch black. You are likely to eat someone.
    • View Profile
    • Games of Grey
Re: T-Engine4 / ToME4 beta12b unleashed!
« Reply #8 on: October 15, 2010, 06:35:44 PM »
You can exit the initial forest immediately and there are plenty of other dungeons around.  They're all generally a bit tougher though.

Game has a tendency to run slow on some computer, especially if your opengl drivers aren't up to date.  Try disabling some of the graphical effects in the main menu.