Author Topic: ARRP: NLarn 0.6 released  (Read 3745 times)

jaydg

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ARRP: NLarn 0.6 released
« on: September 19, 2010, 09:49:30 AM »
Hallo everybody,

we am happy to participate in this year's ARRP and announce a new release of NLarn!
This time it's a major release which adds tons of improvements.

Some of the highlights include:

  • Monsters are more interesting and better differentiated.
  • Added rivers and lakes.
  • Added an autotravel command ('T' and 'C').
  • Automated saving points allow continuing games after crashes.
  • Melee combat has been overhauled and works much better now.
  • Character stats have a greater impact on the game.
  • Nerf some of the more powerful spells.
  • Generally, blessed items are more useful than uncursed ones.
  • New items: amulet of reflection, potions of power, recovery,levitation.
  • Shake up monster generation by including "out-of-depth" monsters.
  • Altar prayer is more useful if you donate enough money.
  • Get rid of fortune cookies in favour of talkative town people.
  • Various interface improvements.
  • Squashed a couple of bugs.

Have a look at the list of changes and download it now!

We hope you enjoy the game and

-jaydg
« Last Edit: September 19, 2010, 12:26:14 PM by jaydg »

getter77

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Re: ARRP: NLarn 0.6 released
« Reply #1 on: September 20, 2010, 02:23:27 PM »
Definitely a major release, congrats to all on the hard work.
Brian Emre Jeffears
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Xecutor

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Re: ARRP: NLarn 0.6 released
« Reply #2 on: September 24, 2010, 02:50:00 PM »
Trying to play this one.
A few notes:
Picking multiple items is inconvenient. You cannot select item with enter.
Can't accept dialog with gold amount with keypad enter.
I'd prefer separate key for picking arbitrary amount of gold, and pick all the gold by default.

In R.I.P. report there is a lot of '<verb> no <objects> for 0 gold' parts. Looks a little odd.

Other than that looks interesting. I'll keep playing for awhile.
Thanks.