Hmmm. Nice game.
Managed to finish it as an Echnida. On-demand ambidexterity is
incredibly useful, used right.
Hydra Slayer v14.5 character log for Echidna CCC (CCC)
Game saved.
Items found and used:
Powder of Stunning (13/18)
Powder of Decapitation (11/15)
Powder of Cancellation (0/22)
Powder of Growth (0/32)
Powder of Conflict (0/13)
Some powders I just didn't need.
Powder of Fungification (7/10)
Powder of Fungal Necromancy (1/10)
I used the powder of fungal necromancy shortly after using two powders of fungification. I ended up with a zombie were-hydra with over a thousand heads.
...who immediately got into a fight with a hydra that gained more heads than it lost per zombie-hydra attack. Did not work out well.
Scroll of Transmutation (1/30)
Scroll of the Big Stick (48/52)
Scroll of Reforging (7/9)
Scrolls of the big stick are very useful.
Potion of Power Swipe (0/11)
Potion of Weapon Charge (0/6)
Potion of Extreme Speed (17/17)
I couldn't get a weapon back from a three-headed monkey without drinking two of these, due to the Echnida's slow speed.
Potion of Knowledge (3/14)
Potion of Power Juice (8/8)
Potion of Mushroom Spores (0/20)
Potion of Ambidexterity (7/14)
Only used to apply the Big Stick to multiple weapons at once.
Potion of Life (2/2)
Had to drink the second one shortly after finishing the small game. Had to drink the first one before the Ancient Hydra level.
No items used on the ancient hydra level - congratulations!
Costs of winning the small game:
462 wounds
4427$ of inventory items used up
280 mutation score
(when slaying each hydra, you get +1 for each extra arm)
4 items used against the boss
(including permanent effects of BS/L/PJ obtained on previous levels)
109 wounds from the ancient hydra attacks
Costs of winning the big game:
4197 wounds
20688$ of inventory items used up
2905 mutation score
57 wounds from the ancient dragon attacks
Various stats:
4197 total wounds (383 of 1024 HP left)
31213 total turns (hydra movements)
30164 total seconds of real time
four-directional movement
50 levels solved
1 times saved a game
9700 moves suggested by auto-explore
10 vulture hydras have been killed
13 unhonorable attacks against mighty vultures
Stun and decapitate. The only way to deal with vulture hydras.
4 giants were killed
6 monkeys were killed
1 monkeys were left alive
145 wounds from armed attacks
If the monkeys wouldn't insist on stealing my biggest weapon, I wouldn't mind them so much.
4 ivy hydras were killed
Usually via fungification. They're half-plant already, right?
2 arch-hydras were killed
In one hit each. These were easy - the number of heads was only two digits.
10 alien hydras have been killed
These, on the other hand, were a pain; I had mainly meteorite weapons. My strategy was to pump them up to the next perfect square, then use my Storm Eradicator along with enough other stuff to wipe them out in one hit. (I got some massive one-hit kills that way).
9 dragons were killed.
They can shoot through mushrooms!
2 shadow hydras killed
48 wounds from shadow hydras
One killed by a potion of knowledge (drank the potion, killed in in two hits) and one by fungification.
7 ambidextrous uses of scrolls of big stick and transmutation
Various head stats:
54 heads regrown by vulture hydras while attacking
43586 heads stunned by Powder of Stunning
20 heads grown by Ivy Hydras
3 heads teleported away by Arch-Hydras
2 heads of hydras slain only with a vorpal blade (+2 HP) 9682 mushroom heads auto-removed by auto-explore
I think you may be missing an end-of-line there.
Records:
841 max hydra one-shotted
An alien hydra, using an Eradicator and a few other weapons at once. My previous maximum was 729 - also an alien hydra. (Well. Two seperate alien hydras).
2 max speed drank at once
Catching up to a monkey while trying not to get hit.
Attack types used:
normal blade: max 26, to win 12, 811 uses, 6684 enemy heads, 29 kills, 179 mushroom heads, 68 destroyed, 16 heads regrown
meteorite blade: max 15, to win 2, 2352 uses, 8138 enemy heads, 11 kills, 1155 mushroom heads, 139 destroyed, 16 heads regrown
blunt weapon: max 7, 64 uses
divisor: max 16, to win 10, 421 uses, 1142327 enemy heads, 7 heads regrown
eradicator: max 2, 85 uses, 12342 enemy heads
missile: max 4, 2 uses, 4 enemy heads, 4 mushroom heads, 3 heads regrown
1 total hydras hit by your missiles
zombie: max 12, 0 uses, 685 enemy heads, 437 heads regrown
1174 total mushroom heads converted to zombie heads
non-zombie hydras: max 13, 0 uses, 1218 enemy heads, 1 kills, 38 heads regrown
ambidexterity: 904 uses, 1171154 enemy heads, 459 kills, 457 mushroom heads, 48 destroyed, 2966 heads regrown, 261 stunned heads cut
3271 one-hand hits used in ambidextrous attacks
pickaxe: 12 uses, 12 walls
Testing it out, on the floor I picked it up on. Ended up leaving it there.
primeslayer: 2 uses
I have no idea where the size limit for this is, but every time I used it, it failed (even though the number was prime). I used the Scroll of the Big Stick on it a couple of times, to no apparent use, and ended up leaving it behind later.
vorpal: max 8, 449 uses, 5 enemy heads, 2 kills, 517 mushroom heads, 104 destroyed
Picked up a vorpal meteorite blade. Picked it up to use instead of the meteorite dagger, so as to gain a minor health benefit from one-headed hydras.
axe: max 16, 146 uses, 6 enemy heads, 1 kills
Weapons at the end:
meteorite vorpal dagger (V1, from Level 33)
449 uses, 5 enemy heads, 2 kills, 517 mushroom heads, 104 destroyed
meteorite machete (-2, obtained by reforging, from Level
567 uses, 22 enemy heads, 4 kills, 122 mushroom heads, 29 destroyed
meteorite shortsword (-4, obtained by reforging, from Level 15)
425 uses, 20 enemy heads, 1 kills, 76 mushroom heads, 12 destroyed
meteorite double sword (-8, obtained by reforging, from Level 26)
240 uses, 16 enemy heads, 1 kills, 16 mushroom heads, 1 destroyed, 16 heads regrown
This should tell you a lot about my strategy.
Meteorite Quad Bisector (/16, obtained by reforging, from Level 23)
132 uses
Storm Eradicator (R2, from Level 12)
85 uses
Meteorite Trisector (/3, obtained by reforging, from Level 41)
55 uses
meteorite three-handed sword (-15, obtained by reforging, from Level 21)
269 uses, 12 enemy heads, 1 kills
Didn't want to make this bigger - with another Power Juice, I could reforge another divisor and take down even bigger hydras quickly and effectively!
ash scythe of the vinculum ((7, ash shortsword of binding from Level 37)
64 uses
This was
incredibly useful, on many occasions. It was thanks to his scythe that I was able to use a Trisector on the Ancient Dragon in the first round (and thanks to a potion of extreme speed that I was able to stay out of his line of fire until that point).
Best with a prime size that is not a factor of any divisor sword, but that's what scrolls of the big stick are for.
If I'd been allowed two of them, I could have guaranteed a Trisector hit in the first round of any battle (instead of the two-thirds probability I had); unfortunately, they reforge into far more ordinary weapons.
Meteorite Pentasector (/5, obtained by reforging, from Level 39)
57 uses
Weapon history:
(L3) flaming sabre (-3, from Level 1)
6 uses, 3 enemy heads, 1 kills
(L4) flaming longsword (-5, from Level 3)
5 uses
(L5) frozen double axe (A6, from Level 4)
12 uses, 6 enemy heads, 1 kills
(L6) frozen scythe (-7, from Level 5)
2 uses
(L9) flaming machete (-2, brought from home)
68 uses, 30 enemy heads, 15 kills, 20 mushroom heads, 10 destroyed
(L9) bone dagger (-1, brought from home)
112 uses, 10 enemy heads, 9 kills, 53 mushroom heads, 49 destroyed
(L9) ash bastard sword (-9, from a Giant on Level 7)
20 uses
(L10) poison halberd (A10, from Level
19 uses
(L10) Poison Decimator (/10, from Level 9)
2 uses
Was a bit too big this early in the game. I took up an acid trisector instead, which grew into a triple bisector.
(L11) acid triple sword (-12, from Level 10)
11 uses
(L12) bone triple sword (-12, from Level 11)
12 uses
(L16) bone shortsword (-4, from Level 2)
129 uses, 12 enemy heads, 1 kills, 20 mushroom heads, 4 destroyed
(L18) poison bastard sword (-9, from Level 13)
25 uses
(L21) flaming shuriken (M4, from Level 20)
2 uses, 4 enemy heads, 4 mushroom heads, 3 heads regrown
(L22) bone two-handed sword (-10, from Level 20)
16 uses, 10 enemy heads, 10 mushroom heads, 1 destroyed
(L24) Acid Triple Bisector (/8, Acid Trisector from Level 10)
160 uses, 180 enemy heads, 7 heads regrown
(L24) Poison Double Bisector (/4, from Level 23)
4 uses
(L27) silver double sword (-8, from Level 6)
258 uses, 64 enemy heads, 1 kills, 32 mushroom heads, 4 destroyed, 16 heads regrown
(L29) frozen axe of might (A16, acid axe of might from a Giant on Level 18)
115 uses
(L31) amethyst pick axe (W1, from Level 30)
12 uses, 12 walls
(L33) golden three-handed sword (-15, from Level 29)
23 uses
(L34) meteorite dagger (-1, from Level 9)
851 uses, 10 enemy heads, 4 kills, 528 mushroom heads, 97 destroyed
(L38) Silver S2 Primeslayer (p2, Silver Primeslayer from Level 32)
2 uses
(L40) Bone Double Bisector (/4, from Level 36)
11 uses
(L42) chaos blade of dancing (D26, chaos katana of dancing from Level 28)
124 uses, 44 enemy heads, 2 kills
Monkeys kept stealing this last one, for some reason.