Author Topic: Deliantra 3.00 released  (Read 5228 times)

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4954
  • Karma: +3/-1
    • View Profile
Deliantra 3.00 released
« on: June 09, 2010, 09:20:29 PM »
http://www.deliantra.net/index.html
Quote
Major feature enhancement and bugfix release.

# The transport routes have been rearranged completely.
# Added a scripted gravedigger to navar.
# Added the rat house quest from Dustfinger.
# Added new apartment and Wassar city made by LinuxLemoner.
# Added the mining skill.
# Rebalanced the jeweler skill.
# Singing skill was fixed a bit.
# Fixed the "ranged" item concept for a more deterministic player experience.
# Many huge and small balancing changes.
# And many bug fixes.

Moreso gigantic changelog here:

http://cvs.schmorp.de/deliantra/server/Changes?pathrev=rel-3_0

Also something crazily robust that keeps sneaking past me...
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

Krice

  • (Banned)
  • Rogueliker
  • ***
  • Posts: 2316
  • Karma: +0/-2
    • View Profile
    • Email
Re: Deliantra 3.00 released
« Reply #1 on: June 10, 2010, 07:17:42 AM »
That game needs serious help with graphics.

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4954
  • Karma: +3/-1
    • View Profile
Re: Deliantra 3.00 released
« Reply #2 on: June 10, 2010, 11:59:20 AM »
Is it just the Ultima'ish odd perspective that throws it or something more?  That latest screenshot on the screenshot page seems to have things looking solid'ish, if a bit jaggy/blurry maybe.
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

5v3nd0ttg

  • Newcomer
  • Posts: 42
  • Karma: +0/-0
  • Nate
    • MSN Messenger - p03tic5ickn355@msn.com
    • AOL Instant Messenger - p03tic5ickn355
    • Yahoo Instant Messenger - p03tic5ickn355
    • View Profile
    • The Other Experiment Studio
    • Email
Re: Deliantra 3.00 released
« Reply #3 on: June 10, 2010, 04:15:58 PM »
That game needs serious help with graphics.

I would have to agree with that. I'm not sure if I'd consider that "Ultima-ish" as Getter77 describes.

There are some pretty neat features implemented. I think if they had a designer refurbish their GUI it might explode a bit more with popularity.

There are roughly 3-10 people online at a time it seems.

I certainly wish them the best, the last thing we need is another dead and abandoned "MMORPG."
Check out my artwork, photography, and video game projects at www.theoestudio.com.

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4954
  • Karma: +3/-1
    • View Profile
Re: Deliantra 3.00 released
« Reply #4 on: June 10, 2010, 05:15:45 PM »
Well, I meant moreso the viewing angle of some of the older Ultima moreso than the stylings---drove plenty of people insane in Knights of the Chalice until they acclimated to it.  I don't know of any modern games that hew to it save those deliberately aiming for that nebulous nostalgia target.
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training