Author Topic: cracks  (Read 22216 times)

stu

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cracks
« on: November 01, 2007, 10:37:33 PM »
Sometime back I rewrote a large chunk of code.. and lately I've been taking the rough edges off, things are all good again.. So I go through with a more thorough play testing... I'm playing for ages and a flag isnt triggerging... I keep playing... Eventually I give up in frustration.

augh! Turns out I had not advanced the clock at all. sigh. I spent hours playtesting and debugging! doh! One simple line of code.

I feel like an iiiiiiiiiiiiiiiiiiidiot... :) {headbuts desk}


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valianjuan

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Re: cracks
« Reply #1 on: November 02, 2007, 02:12:36 AM »
Yep... I totally understand. :-[

Slash

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Re: cracks
« Reply #2 on: November 02, 2007, 02:51:17 AM »
* Slash slaps stu

ah, but wasnt it cool when it was finally working

stu

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Re: cracks
« Reply #3 on: November 02, 2007, 11:31:26 AM »
It is :) Now monsters drop gold, except they drop them underneath the player when they die lol! So I was advancing through without backtracking and kept thinking hmmm Im not seeing any gold drops... only to have a trail of gold drops all behind me!!! ahahaha

aaaah what a debugging day it was.

(I still have to fix the gold problem)
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