Author Topic: Faded Prophecies (Alpha)  (Read 24299 times)

Faerúth

  • Newcomer
  • Posts: 12
  • Karma: +0/-0
    • View Profile
Faded Prophecies (Alpha)
« on: March 27, 2010, 12:33:39 PM »
Hi @ all,
I am currently developing a roguelike, Faded Prophecies. It is still in a very early stage and not fun to play yet, but you can already see some of the mayor features.
Implemented so far are:
-character creation
-random map generation for the overworld
-a few monsters and a very simple AI for testing
-basic fighting (without weapons)

Controls:
[a] - attack
[k] - kick
[l] - look
[H] - heal (cheat)

Here are some screenshots:
character creation


map of the world


fighting some giant flies


And the download link: http://ul.to/j28ybw (Windows only)

Feedback about the design or bugreports are welcome  :)

ywgdana

  • Newcomer
  • Posts: 33
  • Karma: +0/-0
    • View Profile
Re: Faded Prophecies (Alpha)
« Reply #1 on: March 27, 2010, 02:45:43 PM »
The overworld map looks pretty cool!

Hi

  • 7DRL Reviewer
  • Rogueliker
  • *
  • Posts: 154
  • Karma: +0/-0
    • View Profile
    • Email
Re: Faded Prophecies (Alpha)
« Reply #2 on: March 27, 2010, 05:59:40 PM »
What parts of it are windows dependent? It looks cool and I want to try it.

[edit] and it's the first program that has successfully worked under wine for me, nice job.


I like it, what are those irregular circles in the forrest made out of '|'s?
« Last Edit: March 27, 2010, 06:21:41 PM by Hi »

Fenrir

  • Rogueliker
  • ***
  • Posts: 473
  • Karma: +1/-2
  • The Monstrous Wolf
    • View Profile
Re: Faded Prophecies (Alpha)
« Reply #3 on: March 27, 2010, 09:03:03 PM »
Good stuff. Very Dwarf-Fortress inspired, I see. What features do you have planned?

Darren Grey

  • Rogueliker
  • ***
  • Posts: 2027
  • Karma: +0/-0
  • It is pitch black. You are likely to eat someone.
    • View Profile
    • Games of Grey
Re: Faded Prophecies (Alpha)
« Reply #4 on: March 28, 2010, 12:10:07 AM »
Looks quite cool.  Not keen on some of the battle detail or many of the symbols and colours you use, but the world map looks very nice and I like the way the interface is split into windows.

What are your development plans at the moment?

Faerúth

  • Newcomer
  • Posts: 12
  • Karma: +0/-0
    • View Profile
Re: Faded Prophecies (Alpha)
« Reply #5 on: March 28, 2010, 07:53:08 AM »
Thanks for the support  :)

I like it, what are those irregular circles in the forrest made out of '|'s?
The circles are supposed to be pools of water, though on my computer it's another symbol. I think I will better use an emulated console to get sure the symbols are displayed correctly.
That would also make it possible to compile it for Linux, if I managed to install it  :P

Good stuff. Very Dwarf-Fortress inspired, I see.
Yes, DF is currently my favourite game  ;D

What are your development plans at the moment?
I plan to implement random generated quests and interesting townsfolk.
The main quest will always be about some apocalyptic ancient prophecy, side quests focus on dealing with threats like bandit camps and powerfull monsters, and maybe diplomacy between villages and religious groups.

I also intend to make social interaction with the townspeople necessary, e.g. you will have to gain the trust of an NPC before you get important quests from him.
Like in DF, all the NPCs will be unique with a simplified personality and some social relationships. You will also be able to make friends with NPCs and invite them to join your party.

But that are the long-term goals, the next things I am going to implement will be items and a meterial system, improvements for the combat and dungeons.

I hope my motivation will last that long ;D

Hi

  • 7DRL Reviewer
  • Rogueliker
  • *
  • Posts: 154
  • Karma: +0/-0
    • View Profile
    • Email
Re: Faded Prophecies (Alpha)
« Reply #6 on: March 28, 2010, 11:02:24 AM »
I saw pools they were blue and let me swim in them

but there were hollow circles made out of brown '|'s that reminded me of stockades

Faerúth

  • Newcomer
  • Posts: 12
  • Karma: +0/-0
    • View Profile
Re: Faded Prophecies (Alpha)
« Reply #7 on: March 28, 2010, 12:52:03 PM »
Ah, ok, then the circles were cliffs, but '|' is still the wrong symbol.
You can also [l]ook at tiles to get their name.

Chex Warrior

  • Rogueliker
  • ***
  • Posts: 97
  • Karma: +0/-0
    • AOL Instant Messenger - Cacodaemonical
    • View Profile
    • Email
Re: Faded Prophecies (Alpha)
« Reply #8 on: March 30, 2010, 04:20:20 PM »
This seems really cool, I hope you continue to work on it.