Preview release 4: Mansion on the Hill has been released, adding the Mansion location type, expanding the faction system, and adding difficulty settings.
IMPORTANT: Saves from previous versions of the game will not work with this version! At best, several mechanics will be broken, and it's very likely that old saves will cause errors or crashes.
This has ended up being a pretty big update, but let's start with the most notable change, which is the introduction of a new location type: Mansions!
- Mansions are full of valuable treasure, but also full of guards.
- It's possible to get an Invitation to a mansion in which case you may be able to walk in through the front door without being bothered, as long as you're well-dressed enough. If you stay on everyone's good side, some nobles you talk to may have opportunities for you.
There have also been some additions to faction interaction:
- You now gain reputation with factions as you trade with them, but gaining rep with a faction causes its enemies to like you less.
- Some previously always-hostile factions might be able to be won over and traded with now (or even start neutral rather than hostile).
- There's a new trespassing and disguise system in place when visiting locations.
Another change worth mentioning is the introduction of difficulty settings before you start the game.
Full changelog at
https://weirdfellows.itch.io/wizard-school-dropout/devlog/914169/release-preview-4-mansion-on-the-hill, game itself available at
https://weirdfellows.itch.io/