Self reply, FOR GREAT JUSTICE!
Ok, so I tried the game. It's actually pretty fun to do some short Sewer-delving adventures for a while
Here is my hiscore file:
(("Adral" 238. . "[killed by mutant on L6]")
("Adral" 98. . "[killed by lab rat on L2]")
("Adral" 12. . "[killed by lab rat on L1]")
("Adral" 0. . "[killed by bat on L1]"))
Now, some comments on the game:
* It is too much luck-dependant. I know it is aimed to be hard, and I know it is aimed to be a short game, but hell. That 238 points came from the fact the first 4 potions I drank all raised my stats (+2 AWA, +2 DEX), making the game easier from that point on. Also, I died having baseball cap (+1 +0, I think) an axe (+1, +2), and a t-shirt. I got from 5 HP or so to -1 *in a turn*. That, to me, is not "difficulty", but randomness.
* I need a character screen
. I'd like to know the damage I am doing, my to-hit chance, protection, defense, etc, without having to source-dive.
* Mortems! Mortems are a fun way to share your stories about a certain character.
Anyway, congratulations for the game. It is very enjoyable, and the controls are *really* easy to pick up and use which is a great thing to have in a roguelike. I just miss that little things mentioned before (and a *objective* for the game
) to have it as a great time-sinker for small moments
Good work!