Author Topic: RPG Codex forums  (Read 9226 times)

Krice

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RPG Codex forums
« on: May 23, 2018, 06:13:31 AM »
I visited Codex, I knew about it and I don't remember it well but I have even might been registered to it. Anyway the point is that reading that stuff gave me a flashback, a weird feeling that everything has happened before. You know, people arguing over what language is the best one, off-topic rambling and personal attacks. It all tells about the frustration that game development is for most people. And it's mostly in your mind, you are making it harder when you just try to push it through with your rigid ideas and ways to think about development.

I'm not saying "we" (older dudes of this forum) aren't just as bad, but still it's weird to look at it from another perspective.

Williamson

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Re: RPG Codex forums
« Reply #1 on: June 04, 2018, 02:40:05 PM »
I know exactly what you mean. Not from the same example, obviously, but I've seen this in a couple of other things I've been into for years. I just ignore those feelings though lol.

Krice

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Re: RPG Codex forums
« Reply #2 on: June 04, 2018, 05:43:39 PM »
Another thing I'm wondering does Codex has moderators? Because if there are, they let people just post total BS all the time. It's quite weird, but I guess it's the style. It's like Reddit, then. Strange thing also is the way young(?) people treat role-playing games, like they don't really take it seriously like we did back in 80's when RPGs were popular and also worth even making commercial. These days commercial developers don't even make real role-playing games, only those dumb action-games that only look like rpgs. I don't obviously take role-playing games seriously, but it's because I'm an adult now.

Vosvek

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Re: RPG Codex forums
« Reply #3 on: June 05, 2018, 02:02:47 AM »
Strange thing also is the way young(?) people treat role-playing games, like they don't really take it seriously like we did back in 80's when RPGs were popular and also worth even making commercial. These days commercial developers don't even make real role-playing games, only those dumb action-games that only look like rpgs. I don't obviously take role-playing games seriously, but it's because I'm an adult now.

You can't blame 'the youth' when devs aren't really making traditional RPGs anymore. I wouldn't say 'action' is to blame either, but rather a transition in focus. That is, devs trying to answer the questions 'What exactly is role-playing, what makes a role-playing game a role-playing game, who plays role-playing games, and how do they do approach them?'.

After all, original D&D focused on spelunking dungeons and/or triumphing over a powerful entities for loot, much like Roguelikes (they use RNG + stats to create an experience). Modern 'RPGs', like Skyrim, The Sims, etc., take a different approach, and instead focus on player expression (they utilise linear stat progression, and a sandbox, to allow one to create and/or live through a personality). Alternatively, games like Dota 2, Overwatch, Monster Hunter, Dark Souls, etc., focus on competitiveness, and utilise (usually in a tacked on way) RPG elements as a way to add progression to what is otherwise a strategic or skill based game (customisable stats as progression or strategy for a competitive end). And, of course, there are many game that try to hybrid these approaches with mixed results.

There is also the modern issue where story-tellers, for the most part, haven't yet realised that they can apply narrative techniques directly to game design, rather than simply telling a story, and doing so in a linear, start to finish (maybe with some branches) fashion. But that's another issue that applies to games in general.

So, really, expression and competition are very popular playstyles at the moment, and they're a lot easier and cheaper to make artificially. No doubt we'll see a return to the experience playstyle outside of just permadeath at some point. Plus D&D 5th edition is quite popular right now, and though most people run expression-based games, the experience playstyle is bleeding through, and encouraging an alternative approach.

At least, so I'm inclined to believe. :)

Krice

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Re: RPG Codex forums
« Reply #4 on: June 08, 2018, 09:06:10 PM »
I found out that I had registered in Codex way back, but the password didn't work. But it was easy to restore. Now I'm in and they are unaware of it.

Vosvek

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Re: RPG Codex forums
« Reply #5 on: June 08, 2018, 10:44:34 PM »
I found out that I had registered in Codex way back, but the password didn't work. But it was easy to restore. Now I'm in and they are unaware of it.

This makes me happy.

I almost want to join. 8)