Author Topic: Alpha: Kha-Lhen Supremacy  (Read 59059 times)

ayrin

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Re: Alpha: Kha-Lhen Supremacy
« Reply #30 on: August 30, 2017, 10:11:19 AM »
Hello, changed the quests system, now you get the quests from all shops and also from rumors. Only 4 quests availables for now.

ayrin

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Re: Alpha: Kha-Lhen Supremacy
« Reply #31 on: September 15, 2017, 12:25:30 PM »
Changed run and bow animations. Added some element to landscape

ayrin

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Re: Alpha: Kha-Lhen Supremacy
« Reply #32 on: November 24, 2017, 04:38:59 PM »
Hello, added the day/night cicle (change every 30 mins), enabled the level 2 of dungeon (to be tested). Waiting for critics and comments.

ayrin

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Re: Alpha: Kha-Lhen Supremacy
« Reply #33 on: December 03, 2017, 02:39:18 PM »
Improved the bow shooting, now if you hunt the deer the character will follow it when flee. Went multilanguage (just english and italian for now)

ayrin

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Re: Alpha: Kha-Lhen Supremacy
« Reply #34 on: January 12, 2018, 09:39:29 AM »
Building towns and villages, will take some day but in the new version you will be able to travel the country.

ayrin

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Re: Alpha: Kha-Lhen Supremacy
« Reply #35 on: January 25, 2018, 09:04:14 PM »
Released version 0.0.35(alpha),now the game start from Leas town, leaving the town you can travel the region map but for now the only other town you can visit is Foren sud of Leas.

ayrin

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Re: Alpha: Kha-Lhen Supremacy
« Reply #36 on: March 02, 2018, 02:39:39 PM »
released version 0.0.36 you can get a new quest from thieves guild and the entrance to sewers will became visible, an npc ally will follow you (still not possible to end the quest) just for test purposes for new features

Krice

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Re: Alpha: Kha-Lhen Supremacy
« Reply #37 on: November 08, 2018, 10:12:13 AM »
First I'd like to get over the fact that I hate browser based games. They also make the game much slower than it would be. It ran something like 8 FPS. I think the two main problems are empty, large world that takes most of the playing time when you walk around aimlessly, and second problem is that there is no map (that I could find). It would help a lot in navigation and remembering where stuff is.

ayrin

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Re: Alpha: Kha-Lhen Supremacy
« Reply #38 on: January 22, 2020, 08:29:07 PM »
Thanks Krice for the suggestions, sorry for my absence i resumed the development not long ago. The mini-map is allowed when you have the ability orientation. Higher the ability, larger the map. Now working on rangers ability follow tracks to find the enemy when a quest is given. Fixed some bug and added new towns. Will add new quests and hints in next releases.

AgingMinotaur

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Re: Alpha: Kha-Lhen Supremacy
« Reply #39 on: January 23, 2020, 03:02:42 AM »
Hello, Cool that you're still working on this.
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.