Author Topic: 7D Koboldicide  (Read 21391 times)

kalaeth

  • Newcomer
  • Posts: 24
  • Karma: +0/-0
    • View Profile
Re: 7D Koboldicide
« Reply #15 on: April 10, 2017, 08:24:37 PM »
There, I switched the DLL for the correct one and it seems to work fine now (via wine).
I'll update the thread with the new link.

kalaeth

  • Newcomer
  • Posts: 24
  • Karma: +0/-0
    • View Profile
Re: 7D Koboldicide
« Reply #16 on: April 18, 2017, 08:55:42 PM »

lots of new stuff that I haven't got around to compile into a change log, so..
 fixed bugs:
- you now drop things when switching stuff (may make it easier to pick up stuff, since you drop on the tile you are now)
- mini map now shows features on grass too
- hunters will attack you if you are seen hurting another hunter (unless you can kill the hunter in one go)

minor tweaks to AI:
-enemies now spot you further away and start moving towards you earlier
-killing a wolf won't turn every wolf against you. Just some of them (. Who will turn others when they howl.

new features:
-NPCs now drop clothing. kobolds will also drop clothing if nothing else.
-new, more descriptive char info screen (lists all equipped stuff, power, defense, current health and kobold kill count)
-added kobold troopers to floors 1+ (guaranteed loot!)

I'm probably forgetting stuff (should really start to take notes) but that's the big stuff.
I can make a Linux build if it is requested.
win : https://github.com/kalaeth/7DKoboldicide/blob/Koboldicider/win_koboldicide_v0.02.rar