Author Topic: Whimsy in Naming Conventions  (Read 11732 times)

wire_hall_medic

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Whimsy in Naming Conventions
« on: October 17, 2016, 10:11:02 PM »
So I started playing around with noise generation.  And I couldn't find a name for noise which is the sum of other noise.  As I was adding octaves of varying frequencies and amplitudes, I decided a group of harmonized noise maps should be called a choir.  I don't know why, but that tickles me.  Any similar stories of what you've called elements?

tuturto

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Re: Whimsy in Naming Conventions
« Reply #1 on: October 19, 2016, 04:29:22 AM »
This is funny story, thanks for sharing it! Too bad that I don't have any similar ones (or at least don't remember any). My names are boring like generator, names, creature and such.
Everyone you will ever meet knows something you don't.
 - Bill Nye

AgingMinotaur

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Re: Whimsy in Naming Conventions
« Reply #2 on: November 01, 2016, 08:15:52 PM »
I'm sure I've had some weird ones throughout the years that I can't remember. But my in-dev cowboy Roguelike has a dialogue generator which is lovingly dubbed swear_engine.

As always,
Minotauros
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.

Krice

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Re: Whimsy in Naming Conventions
« Reply #3 on: November 01, 2016, 10:37:46 PM »
I've started to use finnish names for namespaces. Because.. when you have class 'Score', and instance 'score', you're left with no other option than to use finnish word for namespace which is 'pisteet'.

Tzan

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Re: Whimsy in Naming Conventions
« Reply #4 on: November 02, 2016, 03:07:54 PM »
But my in-dev cowboy Roguelike has a dialogue generator which is lovingly dubbed swear_engine.

Nice!
( yes I watched the show )

Krice

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Re: Whimsy in Naming Conventions
« Reply #5 on: November 15, 2016, 09:32:32 AM »
I'm quite proud of this entire line of code (this is from Teemu):

Code: [Select]
bool Flight_Package::Chicken_Run(Level *in_africa)

Aleksanderus

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Re: Whimsy in Naming Conventions
« Reply #6 on: November 16, 2016, 07:48:14 PM »
Maybe you could use text2speech madness for noise or dialogue generation.
« Last Edit: November 16, 2016, 07:50:41 PM by Aleksanderus »

AgingMinotaur

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Re: Whimsy in Naming Conventions
« Reply #7 on: November 17, 2016, 11:25:10 PM »
I may not have that, but at least I have this :)



As always,
Minotauros
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.

Tzan

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Re: Whimsy in Naming Conventions
« Reply #8 on: November 18, 2016, 04:06:21 PM »
I like how that brown pile of poo is so tall it blocks the character's line of sight.