A lot of stuff added again to the game this week, mostly making the interface simple and clear to use with either keyboard, mouse, or gamepad (or combo of any of those).
You can now also drop items, making it possible to create a "safe room" with a teleporter-beacon to teleport toward and some health or power items.. or just create room for more interesting items!
Also working on the character select, there are 3 classes, and with most of the game, they aren't traditional:
and finally added a little alien-plant thing (idea came from Brogue) which can either spread healing spores or potion:
I'm working towards a beta, hopefully in two weeks from now, with pre-orders being open for a 30% discount and Beta access for those willing to risk it or wanting to check it out early:
www.spacegrunts.com