« Reply #22 on: March 24, 2015, 12:02:07 PM »
EDIT! Updated to v0.402 with the following changes:
- fixed bug where secret rooms could fail to be created and crates, etc. could show up in walls
- fixed bug where L-shaped rooms could cause enemies/traps/shrines to spawn incorrectly in secret rooms
- fixed bug that caused you to respawn as Cadence after daily challenge
- made it so the game respects command line params over profile for fullscreen/resolution
- fixed bug where window would resize when using custom music filebrowser
- fixed boss generation in level editor (Coral riff was producing Deep blues when played)
- added grey shove monster to beastmaster, level editor
- fixed monkeys/tar monsters on always show hearts mode
- fixed bug where popup was preventing you from continuing deathless runs
- fixed bug with coin score leaderboards not showing properly
- made daily challenge leaderboards show zone like all chars mode
- Fixed bug where tempo traps on Conga’s level were behaving strangely
- Fixed issue with overlapping cost text and hint text, at the Shriner
- Made it so that Dove can’t get Boots of Lunging from bombing Shrine of Pace
- Fixed bug where Coral Riff’s head wasn’t dropping gold in Monk mode
- Fixed bug where all boss battle enemies were dropping coins after the boss was defeated, regardless of mode or golden weapon
- made transmogrification fail if there are no items left in the item pool for that slot
- fixed bug that caused spike traps to bypass invincibility frames depending on when in the beat you moved
- Fixed bug where enemies summoned by bosses WOULD drop gold, if you killed them before the next summon
- Reduced length of invincibility flicker to make it match up better with actual invincibility duration
- Fixed bug where Dagger of Phasing wasn’t always damaging Coral Riff’s head
- Fixed some text alignment/overlap issues with item names and hints
- fixed bug that caused DDR mode to respawn starting items each level
- fixed bug that made "ZONE 2 UNLOCKED!" always show up
- Fixed bug where setting Default Character to Dorian and then changing to another character would result in that character retaining the 1.5 armor bonus
EDIT! Updated to v0.403 with the following changes:
- reverted daily challenge back to Cadence only and added a separate “Story Mode” for Cadence/Melody/Aria
- added prompt letting you submit individual run scores during all chars or story mode
- Made Blood Shovel do a large dig (like with Gigantism) any time it causes the player to take damage
- fixed bug where mouse cursor wasn't becoming visible when toggling out of fullscreen
- Fixed bug where rifles and some other weapons wouldn’t break open crates + barrels that are within their multi-hit attack range (left it as-is for single-hit weapons like whip, cat, etc)
- Made Shrine of No Return only hurt you ONCE, when you backtrack.
- fixed bug where confirmation popup would still appear if you quick restarted after dying in deathless mode
- made NPC hearts not appear in lobby
- made it not play the "Ahh" voiceover after heal spell
- fixed bug where blood shovel was stopping flawless victories
- Fixed bug where red coloration of coin multiplier text was not taking lobby upgrades into account
- Made the “always show enemy hearts” feature not work if any player is wearing the sunglasses
« Last Edit: March 25, 2015, 12:07:17 PM by getter77 »
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Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training