Website:
http://www.sweetsoftware.co.nz/red_wizard.htmliTunes:
https://itunes.apple.com/us/app/red-wizard/id830022160Google Play:
https://play.google.com/store/apps/details?id=nz.co.sweetsoftware.rwRed Wizard is a traditional roguelike game in the vein of Rogue, Moria, Angband, and Nethack designed for fun and fast play on phones and tablets. Available now on Google Play and iTunes!
I’ve wanted to make a roguelike ever since discovering I could rename "slime-mold" in the original Rogue. It’s taken a few years but the game is finally at a point that I can happily call alpha. I hope that you’ll enjoy playing it and stick with it while I balance it and iron out the bugs and problems.
Features- Randomly generated dungeons.
- Permadeath.
- Turn and tile based gameplay.
- Minimap.
- Touch interface for phones and tablets.
- 16-bit sprites by Oryx (
http://oryxdesignlab.com/sprites/16-bit-fantasy-sprite-set).
- Fonts by Craig Kroeger (
http://www.miniml.com/).
- Music by dst (
http://www.nosoapradio.us/).
Roadmap- Fix map not appearing on Google Nexus 4, etc.
- Fix audio not working on HTC One, Samsung Galaxy S3, etc.
- Add immediate feedback when monsters or items are tapped.
- Facebook integration.
- Leaderboard.
- Tutorial.
- Particles.
- Spells and wands.
- Rings.
- Add unique treasures to collect.
- Hero/prebuilt rooms and some story.
- Secret doors.
- Achievements.
- Quests.
- Balance the later floors of the dungeon.
- More monsters, weapons, scrolls, and potions.
- Mixing potions cause side effects.
- Unlock lower starting levels after victory.
- Twitter integration.