I may have found a few bugs (in 1.5):
- I get the "destroyed" message on an enemy, but they appear to stay alive somtimes. The next turn, they have moved one space.
- Enemies appear to be able to occupy the same tile as you. Not sure if that's intentional, but very confusing if so.
- A couple times, I have gotten to a point where I can't do anything else, move or select fish. The help/mute options still work, so it's not locked up. This might be when I've killed all the enemies and perhaps the end game is not displayed properly?
- Very minor, but the help menu still says 1.3
Interesting and amusing game! More feedback coming shortly....
Man when you write them out like that they sound so bad!
The invincible enemies are a bug, and are linked to the terrain generation during elemental changes, as far as I can tell. They really shouldn't be able to be on the same tile as you, and I hadn't seen that one, so I'll add it to the list. The game semi-locking happened to me once but I couldn't figure out why or how so I haven't been able to fix that one either.
I hadn't noticed it, but if the help menu says 1.3 in the 1.5 download, then there's a chance I've got a mash of code from different commits, which would be a problem.
Thank you very much for pointing these out, I appreciate you taking the time to let me know
For anyone else (or yourself) the source code is on github and anyone can check it out (Apache 2.0 license) or post bugs and RFEs.
https://github.com/SquidPony/AssaultFish