« Reply #7 on: January 10, 2014, 01:18:34 PM »
v1.4
Well, it's been around a months since the last patch. After much procrastination, bugfixing, and hard work, the 1.4 Update is finally ready for the public. This changelog may be missing a couple of things, as 75% of the update was programmed before December, and I don't remember it all.
1.4 Changelog:
-Added Demon shops- these shops cost max health instead of money, and give access to a special pool of items
-Added Libraries- these give you a choice of 4 books, for free. (They also have some books which are inaccessible anywhere else in the game)
-Added Scrollrooms- these start spawning on level 3, and give you 4 random scrolls to chose from, improving your stats
-Added around 25 items, bringing the game to 125+ Items!!
-All spellbooks and spellbook- like items have been buffed to last much longer
-Added an updated help section
-Made shop prices get more expensive as you get later into the game
-Added animations for attacking
-Meat and Potions will not be picked up if you have full health
-The pause screen now shows player stats
-The death screen now has tips for the player
-Added a new track- "Trouble" by Carbonthief
-Various bugfixes
Alpha 1.4.1- Balance Changes!
I've gotten a lot of negative feedback regarding the game's difficulty, and while I don't want to make the game too easy, I understand that it's important to give new players room to get used to combat and gameplay before challenging them too much. I'd really appreciate it if everyone could let me know what they think of the changes- community feedback determines the fate of Adventure Dungeon!
Changelog:
Reduced sword attack speed
Increased base damage stat
Increased damage dealt by slingshot
Some early- game enemies move more slowly
Misc. Balance changes
1.4.2 Changelog:
Fixed a bug where seeds would cease to be synchronous after the first floor
Reduced the speed of ghosts for balance
..v1.4.3
Just a small patch to get you through the weekend! I've been getting a lot of helpful community feedback, and hopefully this will solve some of the problems I've heard about!! One thing that's important to note is why I was able to add a volume slider for sfx and not music- my music is in mp3 format, and I'm unable to change the volume on the fly unless I'm using lossless audio files, which would double the size of the game file.
Changelog:
Fixed the hitboxes on the bat/eyeball bosses
Added a strafe key (Shift by default)
Made keys rebindable! Go to "options" on the main menu to reconfigure.
Added sfx volume slider
« Last Edit: January 14, 2014, 01:07:07 PM by getter77 »
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Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training