Author Topic: Cardinal Quest II: Design  (Read 5331 times)

guest509

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Cardinal Quest II: Design
« on: September 20, 2013, 02:15:58 AM »
You guys should really check out Cardinal Quest II for the super streamline design. It really is fantastic. There are so many things done right. A very cohesive stat -> ability system, as good as Demon Hunt, maybe a bit more robust even.

6 well made character classes, though I still have the beta so I'm not sure how that will pan out.

Really it's the UI though, so smooth you can play the game quickly. No fiddling with menus, super simple 'wear or sell' inventory pop up. There's no playing dress up, you choose to wear or sell right when you pick up an item. Cool button click powers at the bottom, plus 5 consumable 'belt' slots.

Just a great system all around. I really enjoyed it.

I'll be buying it when it comes out and I recommend everyone check it out for the UI design. It flows very very well. Also it shows the power of tweening with tiles, no complex animations required, which adds to the speed and playability IMO.

Good going Random 9 and Ido, another winner in my book.