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Topic: Roguelike Game Engines or Developer Wanted. (Read 52798 times)
Perdurabo
Rogueliker
Posts: 99
Karma: +0/-0
Re: Roguelike Game Engines or Developer Wanted.
«
Reply #30 on:
March 21, 2009, 12:46:47 PM »
I can certainly help out, but Kharne is my main project. What did you have in mind?
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getter77
Protector of the Temple
Global Moderator
Rogueliker
Posts: 4957
Karma: +4/-1
Re: Roguelike Game Engines or Developer Wanted.
«
Reply #31 on:
March 21, 2009, 01:23:26 PM »
Oh, I just meant in general since it would share the rare Delphi slant.
Let me dig around in my bag of tricks here....
http://www.graveyard.roguelikedevelopment.org/index.php?w1=1&w2=1&gra=5&dzial=zombies&dzial=zombies&gra=5&
Here we go, StarRogue.
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Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training
Perdurabo
Rogueliker
Posts: 99
Karma: +0/-0
Re: Roguelike Game Engines or Developer Wanted.
«
Reply #32 on:
March 21, 2009, 08:25:22 PM »
Alright, I've downloaded it, will take a looksie later at it. I'm in the middle of writing an energy/speed subsystem atm for Kharne and its not pretty...
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Jotaf
Newcomer
Posts: 4
Karma: +0/-0
Re: Roguelike Game Engines or Developer Wanted.
«
Reply #33 on:
April 13, 2009, 01:37:42 AM »
I'd like to have multiple stories in my RL. Yes, uncommon. I was inspired by the heavy story-telling of Legerdemain, and wanted to a story-centric RL for a long time. So if you'd like to see one of your stories come alive in a RL, give me a call
My RL on Roguebasin:
http://roguebasin.roguelikedevelopment.org/index.php?title=Torchlit
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Roguelike Game Engines or Developer Wanted.