Author Topic: Rodney - 7DRL 2013  (Read 7239 times)

Slash

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Rodney - 7DRL 2013
« on: March 16, 2013, 06:54:09 PM »
VICTORY!

Play online: http://slashware.net/rodney/

Hopefully a fun simple classic-themed roguelike . Move with arrow keys, numpad, QWEASDZXC or vi keys.

Melee only, learn new skills and use them just by moving around (no menus nor anything, only action!) Charge and assault your enemies, slash through them bring havoc into the dungeons of doom!

Use "Space" to pick up things, access the inventory and descend downstairs.

Chat with your friends, and bump them in the entrance.

deepshock

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Re: Rodney - 7DRL 2013
« Reply #1 on: March 16, 2013, 07:10:51 PM »
Nicely done! I'm going to love this.
Bardess- A party-based roguelike work in progress. Currently in beta and miles away from a release state. Feedback is always welcome.

http://roguetemple.com/forums/index.php?topic=2228.0
https://sites.google.com/site/bardesstemp/

chooseusername

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Re: Rodney - 7DRL 2013
« Reply #2 on: March 16, 2013, 07:57:48 PM »
Well done.

Fun, but easy.  I went about four levels down and only used one healing potion.  Then gave up, because it was pretty much move, attack, move, attack.  The special moves seemed to occasionally happen by themselves, but mostly what I noticed was that when I held down a directional move when no enemies were about I would charge 1 deep into the wall where the tunnel turned a corner.

I liked the attack animations.  They hint to me that there's still a long way that text-based roguelike's can go to make them more approachable.

Slash

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Re: Rodney - 7DRL 2013
« Reply #3 on: March 16, 2013, 10:51:22 PM »
Might want to dive deeper, there are more interesting monsters and perils below :P

If anyone can give detailed info about any crash reports found, that'd help heaps

FlyingShisno

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Re: Rodney - 7DRL 2013
« Reply #4 on: March 17, 2013, 01:19:51 AM »
This is really cool, though I spent most of my time doing backflips. Are you planning on developing it more?

Ex

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Re: Rodney - 7DRL 2013
« Reply #5 on: March 17, 2013, 09:06:18 AM »
This final version is a LOT of fun. I spent at least an hour playing the offline version. Unfortunately, when I try to use the online version it will let me enter my name, but no matter how many times I press enter it doesn't advance beyond that. It even still lets me type in more characters to my name as if I haven't pressed enter at all. The offline version works fine though. I can't believe how much you added in the past two days. It's like a different game.

Nymphaea

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Re: Rodney - 7DRL 2013
« Reply #6 on: March 17, 2013, 02:33:32 PM »
Quite fun, like the ability system, love the running system. So simple, but works so well :P

I had similar problems with the online version, though mine didn't load at all. On Linux (Xubuntu specifically) with Chrome. Played the offline version until it froze up on me going down stairs, attached a picture. The lamp was still flickering, but 2 random monsters appeared out of nowhere(notice the orc is in the wall), and none of the buttons do anything. Was quite fun while it lasted though, but I don't like the QWEASDZXC numpad idea, I would of prefered vi keys. Using the keyboard that way only really works well with hex, in my opinion.

Apparently, no attachments allowed, so dropbox instead, I guess:
http://dl.dropbox.com/u/62703524/Random/Rodney_Screenshot.png

Slash

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Re: Rodney - 7DRL 2013
« Reply #7 on: March 19, 2013, 11:49:10 AM »
Thanks for your feedback!

Yeah, I might develop this a bit further, mainly bugfixes and balancing.

Backflip really needs to be fixed :P

Here's a gameplay vid http://www.youtube.com/watch?v=3OWsQJsFb70