I certainly did! Thanks, DScreamer. It improved my 7DRL game significantly!
Only one issue: I'd love to see the string length limiter separate strings with newlines into their own strings. It currently doesn't respect newlines and that means anything with them will get truncated in what seems like an arbitrary fashion.
Here's what I originally did to depict information: I had a screen attached to a single string which refreshed each turn and for-looped each panel to add to the string before it wrote the string as one item. Each row was a newline. That layout wasn't as awkward to me but it was certainly awkward to others, so I'm glad you provided a way to deal with that issue. Thanks!