Hello everyone,
I'm new here (this is my first post), but I've been a big fan of roguelikes for a while. Specifcally, I'm most fond of graphical roguelikes like Chunsoft's Mystery Dungeon series (Shiren the Wanderer, Torneko).
Anyway, in February of 2012, I got a little idea in my head that it might be fun to make a roguelike of my own. However, as this idea was seriously hampered by my inability to develop a game or program in the slightest, I instead set my sights on a board game. Long story short, about a year later the game has been picked up by a small publisher by the name of 5th Street Games.
It has been an interesting challenge, trying to find a happy medium between the trappings that make roguelikes unique and what makes a competitive board game fun. But I've had a year now to really tighten things up and I'm happy with the results. The game is called Baldrick's Tomb, and it has four heroes traveling down to the bottom of cursed dungeon, where the insides are forever churning and rearranging. True to roguelikes, the contents of everything are a mystery, and randomly generated. You will fight monsters, trigger traps, but also use powerful scrolls and find gobs & gobs of treasure.
Currently, Baldrick's Tomb is on Kickstarter. I'd be honored if any of you would be willing to take a look at it, and if it seems like something you might be interested in, I hope you might consider backing it:
http://www.kickstarter.com/projects/5thstreetgames/baldricks-tomb-the-roguelike-board-gameIf you'd like more information on the prototype version (the game before 5th Street picked it, you can check out these links:
An interview with The Game Crafter:
http://news.thegamecrafter.com/post/26331153910/undine-studios-inducted-into-hall-of-fameA video review from The Gamers' Table:
http://www.youtube.com/watch?feature=player_embedded&v=VVU6buIpPZ8A written review from Father Geek:
http://fathergeek.com/baldrichs-tomb/The game's BGG page:
http://boardgamegeek.com/boardgame/126340/baldricks-tombThanks very much for your time!