Welcome! After years of learning C++ (for fun!) I finally have enough skills to create a game. And so it is - MonsterSeas. It's a roguelike (turnbased, permadeath, procedural generation, hard difficulty, closed levels etc) although all the action takes place at the sea and not in a dungeon. Player has to consider wind, ship speed, rocks...
The game isn't finished yet, I post it online to receive as much comments as possible so I will know what to improve, what you like about it and what not. I don't really know what else could I write here. If you want more information i wrote a little article
here, but it'll be the best to just give it a try and download it
here