Russia has a huge amount of talented and well-educated coders who sadly don't have many opportunities to turn their skills into money. Probably for that reason all sorts of computer subcultures prosper there like nowhere else. Also a major part of the world's viruses and other sorts of cyber-attacks originate from Russia. Poland might be a similar case.
Finland might have the world's best computer games journalism. Pelit Magazine is very popular here, and it may be very different from the magazines that the rest of the world reads. Most of the world's gaming magazines have suspiciously close ties to the biggest game publishers.
The top journalists of Pelit are old dogs, they have educated Finns for some thirty years in different magazines. They frequently write about their favorite retro games, roguelikes, tabletop roleplaying, or whatever most satisfies their personal appetites at the moment. They mostly follow their own nose in gaming, not the big money in the business.
(Perhaps Russia has similar gaming journalism, I've no idea. Most Russians use pirated software, so their computer games magazines might need a business model that is not based on advertising...)
Of course we also have lots of male engineers; we have Nokia and Linus Torvalds. The engineer students have developed their own subcultures for tens of years. I'm not an engineer myself, but lots of my friends are, and many of them play roguelikes.