Author Topic: BOSS (now at v2.5)  (Read 3985 times)

getter77

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BOSS (now at v2.5)
« on: October 16, 2012, 04:48:09 PM »
http://arcywidmo.republika.pl/boss/

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"If Moria was meant to be easy, it would be called BOSS." - from rec.games.roguelike.moria

Just what *is* BOSS anyway?

    If you've played Moria in any of its incarnations, then BOSS will seem inherently familiar to you.
    BOSS is what you get when you take Moria, modernize it (magic becomes science, monsters become more
    realistic beasts, items get updated, etc.), add a lot of new features (different dungeon types,
    monsters, lots of new items, multiple towns, etc.) and give it a twisted sense of humor.

    BOSS is also easier than moria.  You're all familiar with people posting to rec.games.moria things
    like "I *finally* won!!!" and "five years and only one winner so far." The idea behind BOSS is to
    make it the sort of game you can win in a weekend, instead of in a few weeks. I know BOSS is less
    serious than Moria, hopefully it's as much or more fun.

Linux/Windows Binaries + Source

Quote
Changes:
 - Introduced FOV.  This should make exploring much more fun.

Very nice to see this rise up once again!   8)
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training